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Hardware Interaction Designer

TN United Kingdom

London

On-site

GBP 40,000 - 70,000

Full time

3 days ago
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Job summary

A leading company in the tech industry is seeking Interaction / Experience Designers to join their Industrial Design team in London. The role focuses on hardware interactions and requires a blend of design skills and an understanding of user-centered design. Candidates should have a strong educational background and experience in designing interaction systems that bridge hardware and software. This position offers a unique opportunity to contribute to innovative technology products in a collaborative environment.

Qualifications

  • Hold a bachelor’s degree or higher in engineering, industrial design, or related disciplines.
  • Possess sharp observation and critical thinking skills.
  • Exhibit excellent visual, verbal, and written communication.

Responsibilities

  • Shape the look and feel of products, primarily from the studio in King’s Cross, London.
  • Design interaction systems that span hardware, software, and invisible connections.
  • Collaborate effectively with engineers to solve problems.

Skills

Observation
Critical Thinking
Creative Problem-Solving
Communication
Attention to Detail
User-Centered Design

Education

Bachelor’s degree in engineering, industrial design, or related disciplines

Tools

Figma
Sketch
Illustrator

Job description

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Here at Nothing, we're building a world where tech is fun again. Remember a time when every new product made you excited? We're bringing that back.

To get there, we're gathering the creative and the curious—those passionate enough to question the old and embrace the new. In return, you'll be part of a movement contributing to a global ecosystem of products that bring joy to people's lives.

In less than four years, we’ve sold over 3 million products worldwide, including Phone (1), listed on Time Magazine's Best Inventions of 2022 for Innovative Smartphone Design. In 2023, we released two second-generation products: the powerful audio companion Ear (2) and the highly anticipated Phone (2), marking our US debut.

We also launched CMF by Nothing, our sub-brand focused on making wonderful design accessible to all. In March 2024, we welcomed our third smartphone, Phone (2a), a powerfully unique device that enables even more people to experience the best of Nothing innovation.

A few weeks later, in April 2024, we introduced our new audio lineup: Ear, our best-ever audio experience, and Ear (a), the brightest, most vivid new member of the Nothing family.

If that sounds like something you'd like to be part of, read on...

We’re growing our team in King’s Cross, London, and are looking for Interaction / Experience Designers with an interest in hardware interactions to join the Industrial Design team and help us invent groundbreaking technology products. Our audience is global, and tech needs new voices at the table, so we’re serious about meeting designers of all genders, nationalities, backgrounds, and experience levels to build a talented team with diverse perspectives.

Please note: this is not a purely digital UX/UI role, and experience with hardware and technology is essential.

The Role:

Our design practice covers a wide range of disciplines—Industrial Design, Engineering, Experience & Interaction Design, CMF, Connectivity, Sound, and Emerging Technologies such as AI. Besides your core design skills, we’re interested in your superpowers, both in and out of work, and how they might contribute to our technological reinvention.

We expect all our designers to:

  • Hold a bachelor’s degree or higher in engineering, industrial design, or related disciplines.
  • Possess sharp observation and critical thinking skills.
  • Generate and develop interesting and original ideas.
  • Apply creative and collaborative problem-solving.
  • Exhibit excellent visual, verbal, and written communication.
  • Pay meticulous attention to detail.
  • Have an intuitive appreciation for user-centered design.
  • Demonstrate honesty, transparency, and empathy—doing what we say we will and caring for each other.
  • Possess great taste.

As a Hardware Interaction Designer at Nothing, you’ll shape the look and feel of our products, working mainly from our studio in King’s Cross, London. Candidates may have backgrounds in Industrial Design, Human-Computer Interaction, Graphic Design, Motion, Service Design, Human Factors, or UX.

We are also looking for:

  • An intuitive understanding of how things should work—likely frustrated by poor systems and interfaces.
  • Experience designing interaction systems that span hardware, software, and the invisible connections between them—not just digital.
  • Excellent digital design skills, probably using Figma, Sketch, Illustrator, or similar tools.
  • A hunger to research, conceive, specify, and pitch new features or entire product concepts.
  • Ability to communicate effectively with engineers (software + hardware) to solve problems collaboratively.
  • Contribute to our evolving design language and system for the Glyph Interface.
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