GPU Top Design Engineer

Apple Inc.

Cambridge

On-site

GBP 90,000 - 120,000

Full time

4 days ago
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Job summary

Apple Inc. in Cambridge leads micro-architecture and RTL work for high-performance GPU IP, collaborating with graphics architecture, functional verification and physical design teams. You will own IP blocks, manage clocking/reset distribution, and drive system-level optimizations across units.

The role requires SystemVerilog/VHDL proficiency, scripting in Python, and strong problem-solving skills to deliver designs within tight schedules while contributing to GPU-level integration.

Qualifications

  • Experience in micro-architecture design and RTL development.
  • Strong problem-solving skills and cross-team collaboration.
  • Good understanding of computer architecture and physical design basics.

Responsibilities

  • Micro-architecture development for owned IP and system-level improvements.
  • IP design and synthesis for owned blocks; clocking and reset distribution.
  • CDC/RDC verification and top-level assembly/integration support.
  • Debug and analyse top-level design issues; deliverables for physical design handoff.

Skills

Micro-architecture
Problem solving
Cross-functional collaboration
Computer architecture

Tools

SystemVerilog
VHDL
Revision control systems
Python

Job description

The Top Design team at the UK GPU Design Centre works on complex, large-scale GPU related projects. We partner with our graphics architecture, functional verification and physical design teams to deliver high quality graphics IP in order to meet performance, feature, timing, area, and power goals., The GPU top design team develops micro-architecture and RTL for critical top-level infrastructure IP, and drives micro-architectural improvements across the entire GPU through our holistic system-level perspective. We own complete IP blocks including interconnects, control logic, and clocking/reset distribution. Our unique position working across the full GPU scope enables us to identify optimization opportunities that span multiple units which means our micro-architecture work can influence outside of IP that we own when we identify better system-level solutions. We handle the complete design flow for our IP from concept through physical design handoff, while also contributing to GPU-level assembly and integration.,

  • Micro-architecture development (for owned IP and system-level improvements)
  • IP design and synthesis (owned blocks)
  • Design clocking and reset distribution, perform CDC/RDC verification
  • Contribute to GPU top-level assembly/integration
  • Debug and analyse top-level design issues
  • Prepare deliverables for physical design handoff
  • Codeline management, supporting multiple products & chips
    Design experience including logic synthesis
  • Proficiency in SystemVerilog/VHDL and revision control systems
  • Strong problem-solving skills, ability to work across team boundaries and be productive under aggressive schedules, Understanding of computer architecture
  • Basic understanding of physical design
  • Experience of scripting languages (for example Python/Ruby/Tcl)
    At Apple, we're not all the same. And that's our greatest strength. We draw on the differences in who we are, what we've experienced and how we think. Because to create products that serve everyone, we believe in including everyone. Therefore, we are committed to treating all applicants fairly and equally. As a registered Disability Confident employer, we will work with applicants to make any reasonable accommodations. Apple will consider for employment all qualified applicants with criminal backgrounds in a manner consistent with applicable law. Learn more.
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