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Spiderware is seeking a passionate Community Champion to grow and nurture Soulbound’s player community across Discord, TikTok, Reddit, YouTube, and more. You will help shape our strategy, run events, and build real connections with players and creators.
Join a small, fast-moving team where you own community storytelling, partner with influencers, and translate player feedback into engaging campaigns. This remote role aligns with UK hours and offers flexible evenings and weekends.
Step into the world of Soulbound, a charming pixel-art MMORPG where your adventures unfold through exploration, crafting, home-building, guild camaraderie, and fun with friends. Imagine the nostalgic social connection of classic MMOs blended with the warm embrace of modern cozy gaming, all set in a meticulously handcrafted pixel-art universe. Our passionate indie team of 20+ is gearing up for a new launch. We’re not your typical indie studio, we move quickly, place immense trust in our team, and value what you create far more than your resume.
We’re searching for a community champion to not just manage but ignite and nurture our player community from scratch. You’ll be the vibrant, welcoming face of Soulbound across Discord, TikTok, Twitter/X, Reddit, YouTube, Instagram, and Steam. You will work the team to develop our strategy and campaigns, and bring those plans to life: sharing compelling content, hosting exciting events, engaging with players, reaching out to influencers, and creating an unforgettable experience where everyone feels genuinely connected to this once-in-a-generation opportunity to be part of an enduring MMO as it opens its doors.
This is a dynamic, hands-on role where you might find yourself logged into Discord at 9pm, spotlighting a stunning player-built home because you can’t wait to celebrate creativity in real-time.
People joining can feel like it's chaos. They're not wrong. We work like a startup, fast.
We start small, ship it, player it, and build from there. If something feels wrong, we fix it now, not later.
Anyone can edit the game. Every change appears in-engine instantly, so we bias for action and build by playing.
Games are felt. So we build based on feeling.
Gamers want indie games more than ever — not just for the nostalgia, but because indie studios focus on the thing that actually matters: interesting game design. Strange loops. Big bets on mechanics nobody else is trying.
That's what we do at Spiderware. We believe in artists, designers, and engineers who love games — especially novel indie games that push the boundaries — and want to build something that doesn't already exist. We don't believe in "doing what works." We believe in people making games that haven't been made before.
We don't take safe bets. We trust our gut about what we'd want to play, take the parts we love from games we admire, and combine them into something entirely new.