Design Engineer: 3D Web & Mobile Experience Systems

Spaitial Ltd.

Greater London

On-site

GBP 70,000 - 100,000

Full time

5 days ago
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Job summary

SpAItial is pioneering Physically-grounded World Models and seeks its first Design Engineer to own the design system and product experience across web and mobile surfaces. You will translate the brand into reusable patterns, interaction models, and production-quality front-end experiences.

You will work with product engineers to design how people create, explore, and edit 3D worlds and will own prototyping, components, and implementation.

Qualifications

  • 4+ years of professional experience in product design or digital product design.
  • A strong portfolio including a scalable design system and shipped web/mobile work.
  • Strong systems thinking across typography, layout, color, components, interaction states, and responsive behavior.
  • Strong interaction and product-design fundamentals for responsive web and native mobile.

Responsibilities

  • Brand and design system: translate brand into typography, color, iconography and components.
  • Design infrastructure: own shared libraries, variables, templates, and documentation for consistency.
  • Web product design: create responsive experiences for world creation, 3D viewer, editing, onboarding, accounts, pricing.
  • Mobile product design: craft capture, upload, generation, and viewing flows for mobile devices.

Skills

Product design
Design systems
Systems thinking
Interaction fundamentals
Accessibility
Ownership
Ambiguity tolerance
Cross-functional collaboration
Figma proficiency
React & TypeScript

Tools

Figma
React
TypeScript

Job description

SpAItial is pioneering Physically-grounded World Models and seeks its first Design Engineer to own the design system and product experience across web and mobile surfaces. You will translate the brand into reusable patterns, interaction models, and production-quality front-end experiences.

You will work with product engineers to design how people create, explore, and edit 3D worlds and will own prototyping, components, and implementation.

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