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Longdue Games is seeking a Concept Artist to define the artistic vision for their narrative-driven RPG, Hopetown. In this role, you'll collaborate closely with the creative team to craft compelling visuals that enhance storytelling and player immersion. This part-time position offers flexibility and the chance to make a tangible impact in a remote studio environment.
About The Game
Hopetown is a new narrative-first RPG inspired by Disco Elysium, being built by some of the team that worked on Disco Elysium, including Martin Luiga (founder of the ZA/UM Cultural Movement, writer of several characters on Disco Elysium, writer of the first short story in the Disco Elysium world), Lenval Brown (narrator of Disco Elysium) and Piotr Sobolewski (former CEO of Knights of Unity, which completed all the tech for Disco Elysium).
About The Game
Hopetown is a new narrative-first RPG inspired by Disco Elysium, being built by some of the team that worked on Disco Elysium, including Martin Luiga (founder of the ZA/UM Cultural Movement, writer of several characters on Disco Elysium, writer of the first short story in the Disco Elysium world), Lenval Brown (narrator of Disco Elysium) and Piotr Sobolewski (former CEO of Knights of Unity, which completed all the tech for Disco Elysium).
We are currently moving into early production, building out the foundational systems, characters, and mechanics that will define the experience. With your help, we can transform Hopetown from a great cRPG into an unforgettable one — a living, breathing universe of stories, surprises, and challenges.
About Us
Longdue is a studio founded to create rich, emotional, story-first games that challenge players' expectations. We're a remote team of writers, artists, designers, and engineers, bringing together talent from across the industry to push the boundaries of narrative-driven RPGs.
We are still early in production — meaning new team members will have a real, tangible impact on the world we are building. We believe that extraordinary games can come from small, focused teams — teams that value creativity, openness, and care over convention.
THE ROLE
We're looking for a Concept Artist to help define the artistic vision of Longdue's first narrative-driven RPG. Reporting to the Art Director, you'll collaborate with the creative team to craft compelling characters, environments, and props that bring our world to life.
This is a hands-on role where your designs will guide the production of assets for the game, ensuring they align with the studio's vision of immersive storytelling and psychological depth.
Responsibilities
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