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Cinematic Animator

Cloud Imperium Games Limited

Manchester

On-site

GBP 30,000 - 60,000

Full time

14 days ago

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Job summary

An innovative company seeks a passionate Cinematic Animator to enhance animation quality for an exciting space simulation project. Join a dynamic team dedicated to storytelling and visual excellence, working with cutting-edge technology to create engaging gaming experiences. Collaborate with talented professionals across various disciplines to bring narratives to life and push the boundaries of game animation. If you're eager to contribute to a groundbreaking universe and thrive in a creative environment, this opportunity is perfect for you.

Benefits

Social and sports groups
Relaxed work atmosphere
Innovative environment

Qualifications

  • Professional experience in game animation for current or next-gen consoles.
  • Ability to produce fluid, realistic animations demonstrating solid fundamentals.

Responsibilities

  • Collaborate with the Cinematics team to ensure animations match capture data.
  • Utilize motion capture data to create seamless in-game transitions.

Skills

Game Animation
Collaboration
Scene Breakdown
Problem Solving
Adaptability

Tools

Maya
MotionBuilder

Job description

We are a crowdfunded company with a dedicated community of backers committed to creating the “Best Damn Space Sim Ever”. We value diverse talent and strive for excellence.

As a Cinematic Animator, you will join a team of Animators and Cinematic Designers to bring performances to life, integrating them into the Squadron 42 narrative. Your work will involve developing scenes with branching options, emotional storytelling, and dynamic action.

Founded in 2012, Cloud Imperium Games develops innovative video games, including Star Citizen and Squadron 42, set in the same universe. We aim to break boundaries and make history in gaming.

Responsibilities of a Cinematic Animator
  • Collaborate with the Cinematics team to ensure animations and performances match capture data and game requirements.
  • Utilize motion capture data to create seamless in-game transitions.
  • Create branching animations in partnership with cinematic and level design teams.
  • Work closely with Narrative, Art, Facial Animation, Lighting, VFX, UI, Audio, and Production teams to meet project goals.
Qualifications
  • Professional experience in game animation, preferably on current or next-gen consoles.
  • Self-reliant, proactive, and adaptable to new pipelines and tools.
  • Strong skills in scene breakdown and collaboration with designers.
  • Proficiency with Maya, MotionBuilder, and similar software.
  • Ability to produce fluid, realistic animations demonstrating solid fundamentals.
  • Ability to identify and solve technical and developmental challenges creatively.
  • Passion for challenging ideas and continuous improvement.

We welcome passionate Cinematic Animators eager to elevate our animation quality and contribute to the Star Citizen universe.

Diversity and Inclusion

CIG is committed to fostering a diverse and inclusive workplace that celebrates all backgrounds and perspectives. We believe our differences make us stronger and aim to create an environment where everyone feels valued and recognized.

Beware of fraudulent job offers claiming to be from CIG. We do not request personal information or money through social media or chat apps. Report any suspicious activity to local authorities and contact us at info[@]cloudimperiumgames.com with relevant information.

If you thrive in a dynamic, growth-oriented environment with enthusiastic colleagues, consider joining us!

About Us

Founded in 2012, Cloud Imperium Games develops groundbreaking videogames, including Star Citizen and Squadron 42. Our studios are located in Manchester, Los Angeles, Austin, and Frankfurt, fostering a relaxed, innovative atmosphere. We also host various social and sports groups to promote community and well-being.

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