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Previs - Shot Creator/Animator (UK Based)

THE THIRD FLOOR Inc.

London

Remote

GBP 30,000 - 50,000

Full time

Today
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Job summary

An innovative visualization company seeks a talented Previs Shot Creator/Animator to join their dynamic team. This exciting role involves creating captivating shot sequences that enhance storytelling through animation. You will work remotely within the UK, contributing to high-profile projects that push the boundaries of creativity. With a focus on character animation and cinematic techniques, you will collaborate with a passionate team dedicated to delivering exceptional quality. If you have a strong foundation in animation software and a keen eye for detail, this opportunity is perfect for you to grow in a supportive and award-winning environment.

Qualifications

  • Experience with character and camera animation.
  • Ability to create realistic animations adhering to animation principles.

Responsibilities

  • Create shot sequences from storyboards to support storytelling.
  • Animate characters, props, and vehicles with attention to detail.

Skills

Autodesk Maya
Adobe After Effects
Autodesk MotionBuilder
PFTrack

Job description

Previs - Shot Creator/Animator (UK Based)

THE THIRD FLOOR is the world’s leading visualization company with offices in Los Angeles and London, working on high-profile projects globally. Since 2004, the studio has specialized in creating computer-animated blueprints, known as “previsualizations”. We are a creative, artist-founded company with a small studio culture, recognized with multiple Emmy and VES awards. Recent projects include Avatar: The Way of Water, House of the Dragon, Percy Jackson and the Olympians, Guardians of the Galaxy 3, For All Mankind, Masters of the Air, among others.

Position: Previs Shot Creator/Animator

This is a project-based, full-time, remote position within the UK.

Responsibilities
  • Create shot sequences from storyboards or scripts to support storytelling
  • Maintain a strong sense of composition, color, and timing
  • Establish character blocking, camera positioning, and animate camera movements
  • Create realistic character animations adhering to the 12 principles of animation
  • Animate creatures, props, and vehicles
  • Use cinematic language and camera effects like motion blur and depth of field to create realism
  • Refine mocap animations for clarity and impact
  • Pay attention to detail and technical specifications for each project
  • Ensure high quality and efficiency in output
  • Understand shot continuity to guide creation
  • Collaborate effectively with team members and supervisors
  • Adapt quickly to changes and feedback
Essential Skills
  • Autodesk Maya
  • Adobe After Effects
  • Autodesk MotionBuilder (a plus)
  • PFTrack (a plus)
Requirements
  • Submit your resume, demo reel/portfolio link (with password if needed), and a detailed breakdown of your contribution
  • Your reel should include character and camera animation work
  • Willingness to travel and work on-site as needed, with major studio clients
Additional Details
  • Seniority level: Entry level
  • Employment type: Full-time
  • Job function: Strategy/Planning and IT
  • Industry: Movies and Sound Recording

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