CG Supervisor, Animation Studio NEW London Animation Studio

Dream Games

Greater London

Hybride

GBP 45 000 - 70 000

Plein temps

Il y a 3 jours
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Résumé du poste

Dream Games in London is seeking an experienced CG Supervisor to design and implement our creative and technical workflows for in-game cinematics, short-form content, and animated features. You will guide look-development for feature animation and ensure a cohesive production pipeline across art and technology teams.

You will lead lookdevelopment, collaborate on tooling, and drive high-quality, render-efficient assets and lighting setups while mentoring artists and coordinating with production

Qualifications

  • Deep understanding of feature-animation-scale lookdev and lighting workflows.
  • Expertise in Houdini Solaris, Maya or Blender, and Renderman shading/rendering.
  • Experience in designing for iteration: Multishot workflows, proceduralism, automation.
  • Understanding of USD and how various teams contribute to the render scene.
  • Background in Lookdev or Lighting favourable.
  • Experience with AYON, Shader Writing, C++, and AI is a plus.
  • Proven ability to manage complex projects with multiple stakeholders and tight deadlines.
  • Experience working with both internal teams and external vendors.
  • Appreciation and understanding of teamwork.
  • Passion for storytelling, and animation.

Responsabilités

  • Working closely with the VFX Supervisor & Art team to understand their vision for the look of the film, and design methodologies to get the CG team there
  • Collaborate with the Technology team to purchase or build necessary tooling
  • Day-to-Day lead the Surfacing / Lighting / Compositing teams to ensure they have what they need and achieve the desired creative output
  • Streamline Workflows, Quality checks and Reviews to accelerate inventory flow & iteration on a feature film scale
  • Ensure high quality, render-efficient assets & lighting setups
  • Work with Production and Creative Leadership on Staffing & resource requirements: particularly for look-related domains & render requirements
  • Educate Artists and the wider team on evolving workflows

Connaissances

Lookdev experience
Lighting workflows
Asset look development
Project management

Outils

Houdini Solaris
Maya
Blender
Renderman
USD
AYON
C++
Shader Writing
AI

Description du poste

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Description

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We are looking for an experienced CG Supervisor to join our growing animation studio in London. In this role, you are responsible to design & implement our creative & technical workflows that enable the creative vision for in-game cinematics, short form content and animated features. You are particularly experienced with look-development for animated feature films, and understand how the various departments contribute to the process to achieve visual excellence.

At Dream Games, all team members have a genuine chance to contribute to the final product and have an impact on the company. If you want to be part of a fast-growing company, you might be the person we are looking for.

Responsibilities
  • Working closely with the VFX Supervisor & Art team to understand their vision for the look of the film, and design methodologies to get the CG team there
  • Collaborate with the Technology team to purchase or build necessary tooling
  • Day-to-Day lead the Surfacing / Lighting / Compositing teams to ensure they have what they need and achieve the desired creative output
  • Streamline Workflows, Quality checks and Reviews to accelerate inventory flow & iteration on a feature film scale
  • Ensure high quality, render-efficient assets & lighting setups
  • Work with Production and Creative Leadership on Staffing & resource requirements: particularly for look-related domains & render requirements
  • Educate Artists and the wider team on evolving workflows
Requirements
  • Deep understanding of feature-animation-scale lookdev & lighting workflows
  • Expertise in key tools like Houdini (Solaris), Maya or Blender as well as shading & rendering in Renderman
  • Experience in designing for iteration: Multishot workflows, proceduralism, automation
  • Understanding of USD and how various teams contribute to the render scene
  • Background in Lookdev or Lighting favourable
  • Experience with AYON, Shader Writing, C++, and AI is a plus
  • Proven ability to manage complex projects with multiple stakeholders and tight deadlines
  • Experience working with both internal teams and external vendors
  • Appreciation and understanding of teamwork
  • Passion for storytelling, and animation

Protecting your privacy and the security of your data is a top priority for Dream Games. We collect and process your personal data as confidential as part of the recruitment process. Please read our Statement of Personal Data Protection Law and Consent Letter to know more details.

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