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Team 17 Digital is seeking a Capture Artist to plan and produce cinematic trailers and video assets across our games. You will capture in-game and in-engine footage, collaborating with internal marketing and production teams as well as external studios to deliver high quality trailers.
In this role you will develop cinematic concepts using Unreal Engine Sequencer, edit with Adobe Premiere Pro and After Effects, and contribute to trailers, ads, and social content that support marketing campaigns.
The Capture Artist actively contributes to the development and production of high-quality trailers and video assets across our diverse range of games. The purpose of the role is to plan and capture cinematic concepts from in-game, as well as gameplay, and develop these into high-quality trailers. You will collaborate closely with internal marketing and production teams, as well as external studio partners, to create high performing video assets in support of our games and marketing campaigns. The role sits in our Creative team but is also embedded within our Product Portfolio team.