Capture Artist - FTC 6 Months

Team17

United Kingdom

Remote

GBP 30,000 - 45,000

Full time

9 days ago

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Job summary

Team17 seeks a Capture Artist to develop cinematic concepts and plan in-engine trailers, collaborating with marketing and external studios to produce high-quality video assets for games and campaigns.

You will contribute to in-engine shot captures, edit trailers when needed, and craft assets across trailers, ads, and social content to support launches and updates.

Qualifications

  • Advanced proficiency in Unreal Engine sequencer.
  • Proficiency in Adobe suite, including Premiere Pro and After Effects.
  • An intuitive understanding of focal length, framing and depth of field to simulate real-world cameras in UE4 and 5.
  • A passion for playing First-person shooters.
  • Extensive experience in a comparable role.
  • Prior involvement in the video games industry.
  • Exceptional aptitude for trailer development with a creative vision.

Responsibilities

  • Developing and planning exceptional cinematic capture concepts for high-quality in-engine cinematic trailers.
  • Using Unreal Engine Sequencer and having a high proficiency with Unreal Engine tools, create impactful and powerful in game scenes and sequences to capture from.
  • Conducting in-game and in-engine shot captures, either collaborating with our video editors or independently working on trailer projects to produce exceptional video assets.
  • Collaborating with Brand Managers and external studios to conceptualise trailers and video assets, ensuring they align with the creative vision for their games.
  • Engaging in video editing and trailer development as needed.
  • Asset types: Trailers e.g. key campaign assets, ads and store trailers. Social media content (gameplay videos, developer videos, explainer videos, update videos, reels, tiktok content etc.).

Skills

Unreal Sequencer
Video editing
Camera framing
FPS gaming
Trailer development
Creative vision
Collaboration

Tools

Unreal Engine
Adobe Premiere Pro
Adobe After Effects

Job description

About the role

The Capture Artist actively contributes to the development and production of high-quality trailers and video assets across our diverse range of games.

The purpose of the role is to plan and capture cinematic concepts from in-game, as well as gameplay, and develop these into high-quality trailers.

You will collaborate closely with internal marketing and production teams, as well as external studio partners, to create high performing video assets in support of our games and marketing campaigns.

The role sits in our Creative team but is also embedded within our Product Portfolio team.

Main duties & responsibilities

  • Developing and planning exceptional cinematic capture concepts for high-quality in-engine cinematic trailers.
  • Using Unreal Engine Sequencer and having a high proficiency with Unreal Engine tools, create impactful and powerful in game scenes and sequences to capture from.
  • Conducting in-game and in-engine shot captures, either collaborating with our video editors or independently working on trailer projects to produce exceptional video assets.
  • Collaborating with Brand Managers and external studios to conceptualise trailers and video assets, ensuring they align with the creative vision for their games.
  • Engaging in video editing and trailer development as needed.
  • Asset types: Trailers e.g. key campaign assets, ads and store trailers. Social media content (gameplay videos, developer videos, explainer videos, update videos, reels, tiktok content etc.).

Key skills, knowledge & experience

  • Advanced proficiency in Unreal Engine sequencer.
  • Proficiency in Adobe suite, including Premiere Pro and After Effects.
  • An intuitive understanding of focal length, framing and depth of field to simulate real-world cameras in UE4 and 5.
  • A passion for playing First-person shooters.
  • Extensive experience in a comparable role.
  • Prior involvement in the video games industry.
  • Exceptional aptitude for trailer development with a creative vision.
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Capture Artist - FTC 6 Months
Capture Artist - FTC 6 Months

Team 17 Digital • United Kingdom

On-site
GBP 30,000 - 46,000
Trailer Capture Artist: Unreal Cinematics Pro
Trailer Capture Artist: Unreal Cinematics Pro

Team 17 Digital • United Kingdom

On-site
GBP 30,000 - 46,000
Mid- Level Game Capture Artist (Unity / Unreal)
Mid- Level Game Capture Artist (Unity / Unreal)

Keywords Studios Plc • United Kingdom

Remote
GBP 28,000 - 46,000
Remote work
Games Cinematics Video Editor - 1 Year FTC
Games Cinematics Video Editor - 1 Year FTC

Skillsearch • Royal Leamington Spa

On-site
GBP 30,000 - 55,000
Video Editor
Video Editor

Kepler Interactive • Greater London

Hybrid
GBP 36,000 - 48,000
AAA Game Cinematics Video Editor
AAA Game Cinematics Video Editor

Skillsearch • Royal Leamington Spa

On-site
GBP 30,000 - 55,000
Remote In-Engine Game Capture Artist
Remote In-Engine Game Capture Artist

Keywords Studios Plc • United Kingdom

Remote
GBP 28,000 - 46,000
Remote work
Video Editor — AAA Game Trailers & Cinematics
Video Editor — AAA Game Trailers & Cinematics

Skillsearch Limited • Royal Leamington Spa

Hybrid
GBP 27,000 - 45,000
State-of-the-art facilities
Collaborative AAA team
Video Editor
Video Editor

Skillsearch Limited • Royal Leamington Spa

Hybrid
GBP 27,000 - 45,000
State-of-the-art facilities
Collaborative AAA team
Cinematics Camera Animator (6month contract)
Cinematics Camera Animator (6month contract)

Pixel Toys • United Kingdom

On-site
GBP 36,000 - 55,000
Competitive salary
25 days annual leave
Discretionary bonus scheme
+3