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Team17 seeks a Capture Artist to develop cinematic concepts and plan in-engine trailers, collaborating with marketing and external studios to produce high-quality video assets for games and campaigns.
You will contribute to in-engine shot captures, edit trailers when needed, and craft assets across trailers, ads, and social content to support launches and updates.
About the role
The Capture Artist actively contributes to the development and production of high-quality trailers and video assets across our diverse range of games.
The purpose of the role is to plan and capture cinematic concepts from in-game, as well as gameplay, and develop these into high-quality trailers.
You will collaborate closely with internal marketing and production teams, as well as external studio partners, to create high performing video assets in support of our games and marketing campaigns.
The role sits in our Creative team but is also embedded within our Product Portfolio team.
Main duties & responsibilities
Key skills, knowledge & experience