Art Director – Kuala Lumpur
Kuala Lumpur, Malaysia – Full-Time / Office-based
Please note: This role will be office-based full-time office-based in Kuala Lumpur.
Role:
We are seeking an experienced and visionary Art Director to set the artistic direction for our studio and lead our art teams across AA and AAA co-development projects. You will be part of a well-established British co-development studio starting up a new presence in Kuala Lumpur to ensure our projects align with the creative vision, meet player expectations, and achieve a high standard of quality. This role requires a strategic thinker with a strong design background, a collaborative mindset, and exceptional leadership abilities.
Responsibilities:
- Own the art vision across co-development and internal projects, in step with our partners’ creative direction.
- Join a start-up team of Directors in setting up Flix Interactive’s new Kuala Lumpur studio, shaping its structure, culture, and ways of working.
- Set the bar: establish art standards, style guides, and pipelines that keep quality and consistency high across the studio.
- Build the team from scratch: mentor art leads and senior artists across disciplines, and shape how we recruit, onboard, and grow them as the studio takes shape.
- Be the senior art voice for our co-development partners and publishers, aligning on visual style, scope, and deliverables.
- Guide art from concept to final in-engine implementation, protecting quality, deadlines, and budgets.
- Partner with design, animation, technical art, and engineering so visuals look incredible and run beautifully.
- Oversee art outsourcing and production workflows, and drive innovation in tools and techniques.
- Help us win new work by supporting pitches and bids, and represent Flix Interactive at industry events.
Essential:
- 10+ years in game art, including time as a director, head, or senior lead on shipped AA or AAA titles (co-development experience is a big plus).
- Proven leadership: you mentor and grow talent, including other leaders.
- A start-up mindset: you’re energised by building something new, comfortable with ambiguity, and happy to roll up your sleeves. .
- Deep knowledge of art fundamentals, including concept art, 3D art, environment and character art, and lighting, and how they come together in-engine (Unreal Engine preferred).
- Excellent communication skills and the ability to build strong relationships with partners and senior stakeholders.
- Sharp problem-solving skills and a genuine love of games and visual storytelling across genres. You play widely, and with a critical eye.
Desirable:
- Experience with art pipelines such as procedural and photogrammetry workflows, and presenting to partners, publishers, or executives.
Why Flix?
Flix offers a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio. Our team is made up of welcoming, passionate, active gamers who support one another in all aspects of development.
We offer:
- The opportunity to join a friendly, nurturing work environment and build games as part of an extremely talented, ambitious studio.
- Work on market-leading titles and IP with globally reputable studios and publisher partners.
- Being part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
- Learning within an independent studio across a wide range of projects and opportunities both internal and external.
Flix Interactive Ltd is an equal opportunities employer committed to inclusion and diversity. We welcome applications from all suitable candidates regardless of age, disability, gender, gender reassignment, sexual orientation, pregnancy and maternity status, race, religion or belief, and marriage or civil partnership status. We also encourage applications from underrepresented groups in the gaming industry.