UI Artist

the hive

Birmingham

Remote

GBP 40,000 - 70,000

Full time

41 hours ago
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Job summary

Flix Interactive Ltd in the UK is seeking a talented UI Artist to design, own and deliver visually striking, user-friendly interfaces for internal projects and our co-development partners. As a key member of the UI team you will balance aesthetics and usability, translating concepts into polished UI assets, animations and in-engine implementations.

Remote work is welcome or you can be based near West Midlands; you will collaborate with leads and other disciplines to ensure high quality, timely

Qualifications

  • Proven UI Artist experience in games with strong visual design and attention to detail.
  • Understanding of UI art creation and implementation pipeline for game engines, especially Unreal.
  • Proficiency in Photoshop, Figma and Unreal Engine UMG for UI work.

Responsibilities

  • Create visually stunning, intuitive interfaces for AAA game projects from concept to in-engine implementation.
  • Produce mock-ups and prototypes to communicate UI concepts, interactions and user flows.
  • Create polished UI assets, iconography and visuals ready for in-game use.

Skills

UI Art
Unreal Engine knowledge
UI animations
Multi-platform design
Communication
Time management
Portfolio

Tools

Photoshop
Figma
Unreal Engine (UMG)

Job description

UI Artist
UK Remote or West Midlands-based / Full-Time Contractor

Please note: We welcome applicants who prefer to work from home; however, we cannot offer visa sponsorship for this opportunity at this time.

Role ID: FLX-R121

Role:

We are looking for a talented and creative UI Artist to design, own and deliver visually appealing, user-friendly interfaces for Flix’s own internal projects and our high-profile co-development partners. As a key member of our UI team, you will balance aesthetics and usability, creating interfaces that are visually engaging and intuitive for players. You will bring strong communication skills, a solid work ethic and a positive, proactive attitude.

Responsibilities:
  • Create visually stunning, intuitive interfaces for AAA game projects, using user-centred design best practice from concept through to in-engine implementation.
  • Produce mock-ups and prototypes in industry-standard tools to communicate UI concepts, interactions and user flows.
  • Create polished UI assets, iconography and supporting visuals ready for in-game implementation.
  • Uphold UI style principles, keeping content consistent with the game’s aesthetic, branding and gameplay requirements.
  • Optimise UI assets and implementation so interfaces keep their visual quality, usability and performance across target platforms.
  • Take part in UI reviews, giving and incorporating feedback to improve quality, consistency and usability.
  • Work closely with your Leads, Production and other disciplines to prioritise tasks, raise issues and deliver high-quality work on time.
Essential:
  • Proven experience as a UI Artist in games, with a strong portfolio showing excellent visual design and attention to detail.
  • Strong understanding of the UI art creation and implementation pipeline for game engines, particularly Unreal Engine.
  • High proficiency in industry-standard software such as Photoshop, Figma and Unreal Engine’s UMG.
  • Ability to create and implement UI animations and transitions in-engine.
  • Core UI art skills, including hierarchy, composition, readability, usability and accessibility.
  • Experience designing for multiple platforms and input methods.
  • Effective communication and teamwork skills, with the ability to manage your time and own your work end to end.
  • A passion for gaming and a drive to deliver visually stunning, captivating experiences.
Desirable:
  • Experience with UI requirements for console certification.
  • An eye for graphic design principles, branding and visual identity development.
  • Skills in adjacent disciplines such as illustration, motion graphics, animation or 3D content creation.
  • Knowledge of accessibility best practices and a passion for making gaming accessible.
  • Previous shipped title(s) within a relevant game art production pipeline.
What We Offer:

Based just outside Birmingham, Flix is made up of welcoming, passionate, active gamers who support one another in all aspects of development. We offer you to:

  • Join a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio.
  • Work on market-leading AAA titles and IP with globally reputable studio and publisher partners.
  • Be part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
  • Learn within an independent studio across a wide range of projects and opportunities both internal and external.
GDPR COMPLIANCE – When applying for this job you’re authorising Flix Interactive to store your application information and distribute it to the appropriate email inboxes of senior team members in order to review your role eligibility.
Your application will be stored on a private cloud based online system for processing. If you would like us to update, delete or refine your application please email info@flixinteractive.com. Your request will be appended within 30 days of receiving your email.
Please note – In compliance with GDPR law your data will be used for recruitment purposes only. We are unable to accept candidates requiring visa sponsorship for this opportunity at this time.
Flix Interactive Ltd is an equal opportunities employer committed to inclusion and diversity. We welcome applications from all suitable candidates regardless of age, disability, gender, gender reassignment, sexual orientation, pregnancy and maternity status, race, religion or belief, and marriage or civil partnership status. We also encourage applications from underrepresented groups in the gaming industry.
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