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2D Animator

Push Gaming

United Kingdom

Remote

GBP 30,000 - 45,000

Full time

3 days ago
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Job summary

Push Gaming, a leading game development studio in the UK, is looking for a talented 2D Animator to join their creative team. This exciting role involves crafting engaging animations that enhance the gameplay experience across mobile casino games, collaborating closely with both art and development teams. If you are passionate about gaming and skilled in animation principles, Push Gaming offers a dynamic environment and opportunities for growth in a vibrant industry.

Qualifications

  • Good understanding of skeletal animation programs like Spine.
  • A varied showreel that covers character animation, VFX and storytelling.
  • Ability to develop appealing animations adapting to styles set by Art Leads.

Responsibilities

  • Create storyboards and animations in Spine for characters and VFX.
  • Work with Art Leads and Developers to implement animations.
  • Take ownership of personal development to grow and learn.

Skills

Animation principles
Communication skills
Team collaboration

Tools

Spine
Animate
After Effects

Job description

Join to apply for the 2D Animator role at Push Gaming

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Direct message the job poster from Push Gaming

Push Gaming is a dynamic and innovative game development studio specialising in creating top-quality, mobile-optimised online casino games. With a passion for gaming and a commitment to pushing boundaries, we are dedicated to delivering exceptional experiences to players worldwide.

We're seeking a highly skilled and creative 2D Animator to join our talented team and bring our next generation of slot games to life. In this role, you'll have the opportunity to craft engaging animations that enhance the visual appeal, excitement, and immersive quality of our games. You'll work closely with our art and development teams to create fluid, high-quality character and effects animations that align with our unique game styles and themes!

Location: Remote/hybrid in UK, Poland, Malta or Spain.

Salary: Depending on experience.

What you’ll be doing:

  • Create high-quality storyboards and animations in Spine in all areas of the game from characters to backgrounds to game symbols and VFX
  • Work closely with Art Leads, Game Designers and Developers to detail the goals and implement animations into the game.
  • Receive feedback from art/animation leads, art directors and support them to meet the demands and expectations of the projects.
  • Assist developers throughout the game development process.
  • Take ownership of your own development to grow and learn.
  • Produce concepts and mockups to help the decision making process.
  • Optimize assets so that our games run smoothly.
  • Designing recourse lean animations, still of high quality and performance for mobile devices.
  • Good communication skills and experience working in a team environment.
  • A desire to push animation in video-games to new levels of believability.

What you’ll bring to the role:

  • Good understanding of one of skeletal animation programs such as Spine, Dragon Bones, Anima2d, Creature, etc.
  • Good knowledge of an animation program such as Animate, Toon Boom or After Effects.
  • A varied showreel that covers character animation, visual effects and storytelling
  • Strong understanding of animation principles, such as key poses, squash and stretch, anticipation, follow-through, etc
  • Ability to work within an art team, manage multiple tasks and work towards deadlines
  • Ability to develop various appealing animations and adapt to existing styles and guidelines set by Art Leads and Art Director
  • A communicator with the ability to verbalise conceptual thoughts and with an openness to constructive criticism

Nice to have:

  • Knowledge of other Adobe packages like Photoshop
  • Understanding how to compile animations for a game pipeline
  • More than 1 year of experience in game dev industry

It’s a really exciting time to join Push Gaming. We’re expanding our teams to deliver some stellar work.

We are passionate about creating premium quality games and will never compromise on this. The approach we take in building and strengthening our team is no different. We set out to attract and retain high performers and are committed to seeking like-minded individuals who share our vision for excellence and quality.

In turn, we offer all the tools and support to allow individuals to grow and thrive, while achieving both personal and company goals in an environment that’s built around trust, collaboration, transparency and accountability.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Art/Creative, Design, and Information Technology
  • Industries
    Gambling Facilities and Casinos, Computer Games, and Entertainment Providers

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