Technical UI Designer on site or remote from France

Million Victories

Lyon

Hybride

EUR 55 000 - 85 000

Plein temps

Il y a 5 jours
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Avantages offerts par ce poste

Hybrid work
4.5-day week option
Shareholder opportunity
Lunch card €8/day

Résumé du poste

Million Victories is seeking a Technical UI Designer to craft and bring to life the interface of Million Lords. You will create clear UI assets and motion that enhance interfaces while respecting the game’s visual identity.

You will design interfaces for new features and live ops, collaborate with design and art teams, and define graphical aspects of the interface. Hybrid work with 2 days remote per week for Lyon-based employees is offered.

Qualifications

  • 5+ years of UI design in the mobile games industry.
  • Strong graphic design with solid art direction understanding.
  • Excellent visual communication and interface design fundamentals.
  • Motion design for UI animations and micro-interactions.
  • Proficiency with the Adobe Creative Suite (Photoshop, Illustrator, After Effects).
  • Knowledge of VFX applied to UI and player feedback.
  • Ability to implement UI and motion elements in Unity with developers.
  • Fluent in French; English knowledge is a plus.

Responsabilités

  • Design and deliver interfaces for new features and live ops, while improving existing screens.
  • Collaborate with design and Art teams to translate gameplay needs into interfaces.
  • Define graphical aspects of the interface (shapes, iconography, typography, colors, animations, textures, logos).
  • Prototype, test, and iterate on interfaces based on feedback to optimize player experience.
  • Create animations, micro-interactions, and visual effects to enhance clarity and engagement.
  • Implement UI and motion elements in Unity in collaboration with programmers across devices.

Connaissances

UI/UX design
Graphic design
Motion design
Adobe Creative Suite
Unity UI
French fluency
English a plus

Outils

Unity
Photoshop
Illustrator
After Effects

Description du poste

Job Description
Your Mission

As a Technical UI Designer, you will craft and bring to life the interface of Million Lords. You’ll create clear, appealing UI assets and satisfying motion that make interfaces impactful, smooth and rewarding, while respecting the game’s visual identity.

  • Design and deliver interfaces for new features and live ops, while improving existing screens through incremental enhancements (visual hierarchy, readability, and overall appeal).
  • Collaborate closely with the design and Art teams to translate gameplay needs and user journeys into creative and visually appealing interfaces.
  • Define the graphical aspects of the interface (shapes, iconography, typography, colors, animations, textures, logos) while taking into account the game’s art direction as well as mobile technical and performance constraints.
  • Prototype, test, and iterate on interfaces based on feedback from the design, art, and product teams in order to optimize the player experience.
  • Create animations, micro-interactions, and visual effects (motion design / VFX) that enhance clarity, player feedback, and engagement (transitions, action feedback, reward moments, etc.).
  • Implement UI and motion elements in Unity in collaboration with programmers, ensuring their integration and proper functioning across different mobile devices.
Requirements

You have:

  • 5+ years of experience in UI Design within the video game industry on mobile games
  • Strong graphic design skills with a good understanding of art direction
  • Excellent visual communication and interface design fundamentals
  • Motion design skills for UI animations and micro-interactions
  • Proficiency with the Adobe Creative Suite (Photoshop, Illustrator, After Effects, etc.)
  • Knowledge of VFX applied to UI and player feedback
  • Ability to implement UI and motion elements in a game engine (Unity) in collaboration with developers
  • Fluent in French , knowledge in English is a plus
Soft Skills
  • Strong cross-disciplinary communication with game designers, UX designers, artists, programmers, and production teams
  • Ability to prioritize tasks, manage iterations, and meet deadlines while maintaining quality
  • High attention to detail with a strong sense of polish and quality
  • Collaborative mindset and openness to feedback to improve the player experience
Special Perks
  • Hybrid work: 2 days remote per week for Lyon-based employees
  • Flexible working hours with the option of a 4.5-day week
  • Opportunity to become a shareholder of the company
And Of Course
  • Lunch card: €8/day, 50% covered by the company
  • Access to sports equipment in the office
  • Training & conferences supported to help you grow
  • Quarterly/Monthly team lunches and a Christmas gift card
  • …and more!
Recruitment Process
  • Initial talk with Isabelle our Talent Acquisition Manager, to understand your background and walk you through the process
  • Interview with Matthieu our Lead Product & UX Design & Tiavina our Art Director, to align on expectations and vision
  • Case study to assess your UI, motion design, and problem-solving skills
  • Final interview with Benoit our CEO & Sylvain our Executive Producer
Additional Information

Contract: Full-time, based in Lyon or remote from France, with regular on-site visits (2-3 days/month in Lyon).

Start date: As soon as possible

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