Subject Matter Expert – VFX Artists (Remote - Paris)

Prolific

Paris

Remote

EUR 17,696 - 35,392

Part time

14 days+

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Job summary

A cutting-edge gaming company is seeking VFX/CGI Subject Matter Experts to join their global network. This fully remote role invites experienced 3D artists to license existing works from their archives for a high-level gaming project. Responsibilities include technical processing of assets, rendering, and creating variations. Ideal candidates bring expertise in Unreal Engine, Unity, and Houdini and have a portfolio of assets for licensing. Competitive hourly compensation is offered, making this an exciting opportunity in the evolving realm of AI-driven video generation.

Qualifications

  • 3D artists and VFX experts with experience creating computer-generated scenes and assets.
  • Expertise in technical processing including rendering, layering, and preparing files.

Responsibilities

  • Licence existing works from personal/studio archives for a flat fee.
  • Perform technical processing including rendering and layering.
  • Make variations to scenes and re-render as required.

Skills

Experience as a 3D, Technical or VFX Artist or Compositor
Experience with Unreal Engine, Unity, Houdini, Maya/Blender/Cinema4D
Expertise in rendering, lighting and texturing
Comfortable using technical workflows and tools
Existing assets for licensing

Job description

VFX/CGI – Fully Remote Subject Matter Expert

We are inviting 3D Artists and VFX experts with experience creating computer generated scenes and assets to join our global network for a high level gaming project. This is an exciting opportunity to contribute to improving AI systems for video generation and to impact how AI models understand the logic of the physical world.

Rather than traditional VFX work, we are offering an opportunity to licence existing "on‑the‑shelf" works from your archives, plus hourly compensation ($15‑30/h) for technical processing.

What You Will Be Doing
  • Asset licensing: Licence existing works from your personal/studio archives for a flat fee
  • Technical processing including rendering, layering, and preparing these files to our data specifications
  • In some cases, making variations to scenes and re‑rendering
What You'll Bring
  • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production
  • Experience with Unreal Engine, Unity & Houdini, Maya/Blender/Cinema4D and similar
  • Expertise in rendering, lighting and texturing
  • Comfortable using technical workflows and tools
  • Existing assets for licensing, with scenes separated into coherent, compositable layers
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