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Senior Research Development Scientist

SOLAYA

Lille

À distance

EUR 50 000 - 70 000

Plein temps

Il y a 3 jours
Soyez parmi les premiers à postuler

Résumé du poste

A cutting-edge technology company in Lille seeks a Senior R&D Engineer to develop and optimize 3D Gaussian Splatting pipelines. Ideal candidates will have a PhD or Master in Computer Graphics, proficiency in Python and C++, and a strong background in neural rendering techniques. The role offers a flexible remote work environment and competitive salary with growth opportunities.

Prestations

Competitive salary
Flexible work environment
Support for publishing research
Growth opportunities

Qualifications

  • Strong research background in neural rendering and 3D Gaussian Splatting.
  • Proficiency in Python and C++ with hands-on experience in PyTorch or JAX.
  • Experience with CUDA, OptiX, or Vulkan for high-performance GPU programming.

Responsabilités

  • Develop and optimize 3D Gaussian Splatting pipelines for real-time rendering.
  • Work with multi-view image datasets to enhance reconstruction accuracy.
  • Collaborate with researchers to deploy state-of-the-art rendering techniques.

Connaissances

Neural rendering
3D Gaussian Splatting
Python
C++
CUDA
OptiX
Vulkan
Deep learning
Multi-view geometry

Formation

PhD / Master in Computer Graphics

Outils

PyTorch
JAX
OpenGL
DirectX
Description du poste
About Solaya

Solaya is at the forefront of innovation in Neural Rendering, 3D Reconstruction, and AI-driven Computer Vision. We specialize in cutting-edge research and product development, pushing the boundaries of NeRF-based techniques for real-world applications.

Key Responsibilities
  • Develop and optimize 3D Gaussian Splatting pipelines for real-time rendering and reconstruction.
  • Improve scene representation techniques for high-fidelity and memory-efficient neural rendering.
  • Work with multi-view image datasets to enhance reconstruction accuracy and efficiency.
  • Optimize GPU-based implementations (CUDA, TensorRT) for real-time applications.
  • Integrate NeRF-like architectures into novel applications within Solaya’s ecosystem.
  • Collaborate with researchers and engineers to deploy state-of-the-art rendering techniques.
  • Publish research findings and contribute to open-source frameworks when possible.
Minimum Requirements
  • PhD / Master in Computer Graphics, Computer Vision, or a related field.
  • Strong research background in neural rendering, 3D Gaussian Splatting, and NeRF-like techniques.
  • Proficiency in Python and C++, with hands‑on experience in PyTorch or JAX.
  • Deep understanding of multi‑view geometry, differentiable rendering, and optimization techniques.
  • Experience with CUDA, OptiX, or Vulkan for high‑performance GPU programming.
  • Strong mathematical foundation in linear algebra, optimization, and signal processing.
  • Familiarity with 3D graphics libraries (OpenGL, Vulkan, DirectX) is a plus.
  • Proven track record of published research in top‑tier conferences (SIGGRAPH, CVPR, ICCV, NeurIPS, etc.).
What We Offer
  • Opportunity to work on cutting‑edge 3D neural rendering research.
  • Collaborate with a team of experts in NeRF, deep learning, and graphics.
  • Flexible work environment (remote).
  • Competitive salary / equities and growth opportunities.
  • Support for publishing research and attending top‑tier conferences.
How to Apply

If you're excited about pushing the limits of 3D Gaussian Splatting, send your CV, GitHub, and relevant research / publications to mariem(@)solaya(.)ai with the subject line "Senior R&D Engineer Application - [Your Name]".

Let’s shape the future of real‑time 3D rendering together at Solaya!

🌐 www.solaya.ai

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