Real-Time VFX Artist: Elevate Immersive Game Visuals
Ubisoft Montpellier
Montpellier
Sur place
EUR 30 000 - 50 000
Plein temps
14 jours+
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Résumé du poste
A leading game development company in Montpellier is seeking a VFX Artist to create and adapt high-quality visual effects. The role involves optimizing work for visual quality, collaborating with artists, and contributing to efficient workflows. Candidates should have strong expertise in real-time game engines, shader systems, and video game industry knowledge. This position promises a dynamic work environment focused on innovation in the gaming industry.
Qualifications
Excellent command of real‑time game engines.
Deep understanding of shader and material creation systems.
Proficiency with advanced particle systems.
Knowledge of visual content creation tools like After Effects and Houdini.
Strong expertise in real‑time optimization and technical constraints.
Thorough understanding of the video game industry.
Responsabilités
Produce high‑quality visual effects in the VFX production pipeline.
Serve as a point of reference for artistic and technical aspects.
Share knowledge and contribute to team growth.
Support artist validation with reviews.
Contribute to efficient workflows.
Build strong working relationships across teams.
Report on task progress using tracking tools.
Communicate with stakeholders for task direction.
Optimize work for visual quality and performance.
Share best practices and workflows.
Assist Lead VFX Artist with tasks.
Connaissances
Real-time game engines
Shader and material creation
Advanced particle systems
Visual content creation tools
Real-time optimization
Video game industry knowledge
Bilingual English
Outils
After Effects
Houdini
Embergen
Description du poste
A leading game development company in Montpellier is seeking a VFX Artist to create and adapt high-quality visual effects. The role involves optimizing work for visual quality, collaborating with artists, and contributing to efficient workflows. Candidates should have strong expertise in real-time game engines, shader systems, and video game industry knowledge. This position promises a dynamic work environment focused on innovation in the gaming industry.
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