Real-Time VFX Artist: Elevate Immersive Game Visuals

Ubisoft Montpellier

Montpellier

Sur place

EUR 30 000 - 50 000

Plein temps

14 jours+

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Résumé du poste

A leading game development company in Montpellier is seeking a VFX Artist to create and adapt high-quality visual effects. The role involves optimizing work for visual quality, collaborating with artists, and contributing to efficient workflows. Candidates should have strong expertise in real-time game engines, shader systems, and video game industry knowledge. This position promises a dynamic work environment focused on innovation in the gaming industry.

Qualifications

  • Excellent command of real‑time game engines.
  • Deep understanding of shader and material creation systems.
  • Proficiency with advanced particle systems.
  • Knowledge of visual content creation tools like After Effects and Houdini.
  • Strong expertise in real‑time optimization and technical constraints.
  • Thorough understanding of the video game industry.

Responsabilités

  • Produce high‑quality visual effects in the VFX production pipeline.
  • Serve as a point of reference for artistic and technical aspects.
  • Share knowledge and contribute to team growth.
  • Support artist validation with reviews.
  • Contribute to efficient workflows.
  • Build strong working relationships across teams.
  • Report on task progress using tracking tools.
  • Communicate with stakeholders for task direction.
  • Optimize work for visual quality and performance.
  • Share best practices and workflows.
  • Assist Lead VFX Artist with tasks.

Connaissances

Real-time game engines
Shader and material creation
Advanced particle systems
Visual content creation tools
Real-time optimization
Video game industry knowledge
Bilingual English

Outils

After Effects
Houdini
Embergen

Description du poste

A leading game development company in Montpellier is seeking a VFX Artist to create and adapt high-quality visual effects. The role involves optimizing work for visual quality, collaborating with artists, and contributing to efficient workflows. Candidates should have strong expertise in real-time game engines, shader systems, and video game industry knowledge. This position promises a dynamic work environment focused on innovation in the gaming industry.
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