QA Engineer San Francisco & Paris

Tryarcade

Paris

Sur place

EUR 55 350 - 92 250

Plein temps

14 jours+

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Avantages offerts par ce poste

Competitive freelance rate
Transition to full-time with equity
Impactful role in game creation
Work with a talented team

Résumé du poste

Tryarcade is looking for a QA Engineer for a 2-month freelance mission aimed at ensuring engine reliability and bug fixing, with a chance to transition into a full-time Founding Engineer role. The successful candidate will execute testing strategies, own bug fixes, and collaborate with engineers on AI systems and game logic. Offering a competitive freelance rate and a path to equity in a pioneering environment. Perfect fluency in English is required.

Qualifications

  • Strong track record in QA or engineering roles focused on reliability.
  • Experience with APIs, AI systems, or game engines.
  • Comfortable with AI outputs and their non-deterministic nature.

Responsabilités

  • Design and execute aggressive testing strategies to uncover issues.
  • Identify, reproduce, debug, and fix software bugs.
  • Create automated test suites and regression systems.

Connaissances

Product reliability and stability
Testing complex systems
Automated tests building
Fluent in English

Description du poste

QA Engineer — Engine Reliability & Bug Fixing

Paris & San Francisco (Remote / Hybrid)

Contract: 2-Month Freelance Mission (Path to Full-time Founding Engineer)

The Mission

Your role is simple: find every bug, understand it deeply, and fix it fast.

If this mission is a success, the goal is to convert this into a full-time Founding Engineer role.

What you'll do
  • Break the system relentlessly: Design and execute aggressive testing strategies to uncover edge cases, inconsistencies, and failures across the entire pipeline (LLMs -> DSL -> 3D engine).
  • Own bug fixing end-to-end: Identify, reproduce, debug, and fix issues directly in the codebase — not just report them.
  • Build testing infrastructure: Create automated test suites, validation pipelines, and regression systems to ensure stability as we iterate fast.
  • Test AI-driven systems: Validate outputs from LLMs (Claude, Gemini), ensuring consistency, determinism, and correctness when translated into game logic and 3D environments.
  • Stress test agentic workflows: Push multi-agent systems to their limits, identify failure modes, and harden the system against unpredictable behaviors.
  • Collaborate tightly with engineers: Work side-by-side with AI and 3D engineers to quickly diagnose issues and ship fixes in real time.
  • Improve product quality at speed: Ensure we can ship fast without breaking everything.
You might be a fit if...
  • You have a strong track record in QA or engineering roles where you owned product reliability and stability.
  • You are obsessed with edge cases, weird bugs, and breaking systems.
  • You have experience testing complex systems (APIs, AI systems, game engines, or distributed systems).
  • You are comfortable working with AI outputs and understand their non-deterministic nature.
  • You know how to build automated tests (unit, integration, end-to-end).
  • You move fast, think clearly under pressure, and prioritize impact over perfection.
  • Your personal workflow is highly technical and AI-augmented.
  • Language: You are perfectly fluent in English (written and spoken).
What we offer
  • The Mission Setup: A highly competitive freelance rate for the initial 2-month contract.
  • The Path to Founding Engineer: If we're a great match, you'll transition to a full-time role with Founding team equity — build and own a piece of what you create.
  • Impact: A defining role in building a system that could change how games are created worldwide.
  • Extreme Ownership: You don't just test — you ensure the system works.
  • Talent & Culture: Work with A-players in an AI-native team that ships fast, breaks things, fixes them, and keeps going.
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