Freelance 3D Artist - Puzzle Studio

Voodoo

Paris

Sur place

EUR 34 000 - 55 000

Temps partiel

14 jours+
Générateur de candidature

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Avantages offerts par ce poste

Best-in-class compensation
Country-specific benefits

Résumé du poste

Voodoo in Paris is seeking a part-time UI/Unity Generalist to join a newly formed studio focused on hyper-casual prototypes for publishing worldwide.

You will work with a multidisciplinary team to flesh out game design, implement UI in Unity, create 3D assets, and iterate based on player feedback. Fluency in English and collaboration with cross-functional remote teams are expected.

Qualifications

  • Strong Unity skills for in-engine implementation and optimization.
  • Excellent 3D design skills with keen visual hierarchy and readability.
  • Solid UI experience and ability to design intuitive interfaces.
  • Fluent in English for collaboration with international teams.

Responsabilités

  • Support Lead Artist in ideation and execution of the game vision.
  • Design and implement high-quality UI in Unity from concept to integration.
  • Create and maintain UI Style Bible and reusable component libraries.
  • Create high-quality 3D assets and ensure optimal performance on mobile devices.
  • Set up, integrate, and animate UI scenes in Unity.
  • Collaborate with Game Designers to align UI with gameplay and accessibility goals.
  • Improve and work on LiveOps.
  • Iterate quickly based on team feedback and live data.
  • Propose creative ideas to boost player engagement and improve UX.

Connaissances

Unity
3D design
UI design
Mobile games
Cross-functional work
English

Description du poste

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This is a part-time role offering two to three days of work per week for a three-month contract.

Team

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

This is an opportunity to bring your ideas to life, to create your games, in an enjoyable and benign working environment among gaming lovers. Your games will be published by the worldwide leader in this field. You will get the chance to join a newly created small studio, focusing on creating and testing new hyper casual game prototypes to be published by Voodoo. You will have autonomy, a strong impact on the ideation, and a unique opportunity to reach hundreds of millions of players. You will take an innovative approach to gameplay ideas/features and give them their own spin.

Role

With this role, you will be core to the company by contributing daily to important decisions with a multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with your hit games.

Our studios are looking for people who bring their own ideas and are always willing to compromise to move forward.

  • Support the Lead Artist in the ideation and execution of the game’s vision.

  • Design and implement a high-quality, scalable UI from concept to final integration in Unity.

  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.

  • Create high-quality 3D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.

  • Setup, integrate, and animate UI scenes in Unity.

  • Work with Game Designers to ensure UI supports gameplay and accessibility goals.

  • Improve and work on LiveOps

  • Iterate quickly based on team feedback and live user data.

  • Propose creative ideas to boost player engagement and improve the user experience.

Profile
  • Strong Unity skills, with the ability to implement and optimise directly in engine.

  • Excellent 3D design skills, with a keen eye for visual hierarchy, composition, and readability.

  • Good UI experience

  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.

  • Experience collaborating with cross-functional remote teams.

  • Fluent in English.

Benefits

Best-in-class compensation

Other benefits according to the country you reside

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