Lead Sound Designer H/F

SYND MIXTE DU POLE IMAGE MAGELIS

Angoulême

On-site

EUR 55,000 - 85,000

Full time

14 days+

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Job summary

G4F PROD is seeking a passionate Lead Sound Designer to join an elite European game audio team in Angoulême, France. You will drive sound design across multiple projects and oversee the end-to-end production, from conception to QA, using industry-standard tools and engines.

The role requires strong leadership, excellent communication in English, and a proactive, creative approach. You will work in a dynamic studio environment, contributing to distinctive game audio experiences.

Qualifications

  • Minimum 5 years of experience in video game sound design.

Responsibilities

  • Lead sound designer on upcoming projects.
  • Involved in virtually every aspect of game audio content development.
  • Collaborate with the audio team to deliver high-quality sound design across platforms.

Skills

Sound design
Lead capability
English proficiency
Communication
Autonomy

Tools

Fmod Studio
Wwise
Unreal
Unity
Pro Tools
Nuendo
Reaper
Perforce
SVN
Git
Jira
Trello

Job description

G4F PROD is looking for a passionate and experiencedLead Sound Designerto work on upcoming ambitious projects.

You will be involved in virtually every aspect of game audio content development alongside one of Europe's best game audio teams.

  • You have at least 5 years of experience in video game sound design
  • You already have several console projects to your credit as a Lead/Senior Sound Designer
  • You have excellent communication skills, you are diplomatic, creative, autonomous, enthusiastic, rigorous, organized
  • You have a perfect command of professional English
  • You want to join a dynamic, growing company, with passionate people, in an exceptional working environment
  • Enjoy the quality of life in Angoulême, one hour from Bordeaux, the Dordogne valley, or the sea, and located in the heart of the New Aquitaine region
  • Excellent communication skills in French and English.
  • Flexible and reactive, problem solving attitude.
  • Mastering of the video game sound production chain (sound editing, sound design, integration, QA)
  • Expertise on Fmod Studio and/or Wwise
  • Unreal & Unity & ___ have no secrets for you
  • Demonstrated creative and technical achievements in sound design.
  • Understanding of consoles and PC audio functionality, capabilities, and limitations.
  • Experience with major digital audio workstations (Protools / Nuendo / Reaper), and power-user of at least one.
  • Juggling Perforce, SVN & Git with dexterity
  • Jira, Trello, Plans are your daily life
  • Comfortable with the operating tools of a professional studio (NAS storage, backups, audio network, 365 env., etc…)
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