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Revolution Industry is seeking a Game Designer on a project-based basis in France. You will create content for the game, design gameplay mechanics, and coordinate with programmers, artists, and writers to shape engaging experiences.
You'll lead design discussions, pitch concepts to executives, and ensure quality by following modern industry practices. A strong portfolio and English communication skills are essential.
Project Based
We are looking for a game designer with a passion for all genres of games, a knack for coding and storytelling, and an understanding of the industry, market and target audiences. Game designers can expect to manage teams of programmers, artists, animators and sound engineers, as well as plan schedules and work with budgets. Their responsibilities also include developing design and gaming protocols, defining game-play mechanics, coordinating with other game designers, ensuring quality, and meeting with company executives.