Game Designer

Revolution Industry

Job

On-site

EUR 40,000 - 65,000

Full time

3 days ago
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Job summary

Revolution Industry is seeking a Game Designer on a project-based basis in France. You will create content for the game, design gameplay mechanics, and coordinate with programmers, artists, and writers to shape engaging experiences.

You'll lead design discussions, pitch concepts to executives, and ensure quality by following modern industry practices. A strong portfolio and English communication skills are essential.

Qualifications

  • Bachelor's degree in game design, computer science or computer engineering.
  • Enthusiasm and knowledge of the industry.
  • Relevant certification in programming languages.
  • Portfolio of sample projects.
  • Good to Professional Reading and Writing English Skill

Responsibilities

  • Create content for the game, such as Quest, Characters, Items, and Challenges.
  • Conceptualizing and developing characters, rules, settings and stories for new games.
  • Pitching new game ideas to executives and clients.
  • Take part in multiple teams and projects.
  • Perform research and referencing related games to build content direction
  • Following industry trends and good practices.
  • Developing design and gaming protocols.
  • Doing quality control.

Skills

Enthusiasm for industry
English reading/writing
Portfolio of projects

Education

Bachelor's degree in game design, computer science or computer engineering
Certification in programming languages

Tools

Graphic content tools
Animation tools
Google Apps
Trello Board
Unity

Job description

Game Designer
Job Type

Project Based

About The Role

We are looking for a game designer with a passion for all genres of games, a knack for coding and storytelling, and an understanding of the industry, market and target audiences. Game designers can expect to manage teams of programmers, artists, animators and sound engineers, as well as plan schedules and work with budgets. Their responsibilities also include developing design and gaming protocols, defining game-play mechanics, coordinating with other game designers, ensuring quality, and meeting with company executives.

Tools
  • Graphic content tools as needed
  • Animation tools as needed
  • Google Apps
  • Trello Board
  • Unity
Resources
  • Unity Asset Store
  • Texture/Material/Shader libraries as needed
Responsibilities
  • Create content for the game, such as Quest, Characters, Items, and Challenges.
  • Conceptualizing and developing characters, rules, settings and stories for new games.
  • Pitching new game ideas to executives and clients.
  • Take part in multiple teams and projects.
  • Perform research and referencing related games to build content direction
  • Following industry trends and good practices.
  • Developing design and gaming protocols.
  • Doing quality control.
Requirements
  • Bachelor's degree in game design, computer science or computer engineering.
  • Enthusiasm and knowledge of the industry.
  • Relevant certification in programming languages.
  • Portfolio of sample projects.
  • Good to Professional Reading and Writing English Skill
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