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MaiaSpace, a European space tech company based in Paris, is seeking a Flight Software System Tools Developer to join the Avionics embedded software team. You will help build an end-to-end pipeline and automate the integration of algorithms, configurations and tests for a reusable launcher software stack.
You will work in a flat, agile environment at MaiaSpace, collaborating across teams to understand needs, implement glue in Python, and improve the developer workflow with modern tooling and
MaiaSpace is a European space tech company, designing, manufacturing and operating competitive and sustainable solutions for space mobility. We are driven by the belief that access to space is a major enabler for a better and more sustainable life on Earth, addressing the challenges faced by humanity: climate, resources, connectivity, and data. Our aim is to successfully design and test a cost-effective and reusable mini-launch vehicle.
We are looking for a flight software system tools developer to join one of our team in charge of the development of the Avionics embedded software. Some of our missions are :
Integrate and configure algorithms from GNC and tanks teams (code generation from Matlab).
Integrate and configure all our different software together into a single flight software deliverable.
Configure our flight software with inputs coming from:
Those processes can all be mostly automated using algorithms, APIs, graphical tools, etc. This work has already started, but a lot is remaining to be done. Your goal is to participate and drive this development. You will contribute to building an end-to-end pipeline from the developer that pushes code to the final software loaded into the launcher
Your work will consist mainly of two things:
Understand the needs of the embedded software team and other teams we interact with. Those needs are not expressed clearly on a requirement document. This definition is a collaborative endeavour we will undertake as a team where you’ll have to be proactive and ask/understand/challenge us.
Implement (mostly in Python) the glue between all the processes of our pipeline (e.g. code generation, auto configuration, system rules checks, testing, deployment, internal graphical tools addons, etc...)
Our team's hierarchy is flat; you will be given a direction for which you’ll have to identify yourself what is most important, identify our needs, challenge them, and implement a solution.
Our code iterates quickly, and the documentation procedure is still being ironed out. You should be able to adapt quickly to changes in an environment that evolves rapidly.
Proficiency in:
We appreciate if you have prior knowledge of launcher ecosystems (lingo, system engineering, ...) However, this is not required.
You will be joining a friendly multi-disciplinary team, comprised of multi-skilled people, following Agile and Scrum methodologies. This means that your role and responsibility may evolve over time with varied assignments and challenges depending on priorities and competences. Your work will be hands‑on and in close contact with the final product. We are open-minded, transparent, pragmatic, result oriented and people centric. Teamwork is at the heart of how we work together, and our co‑workers share the same fundamental values: respect, humility, reactivity and autonomy with a passion for technical excellence. Our offices are located in La Défense, Paris, with easy access to public transport.
Written and spoken communication are in French and English.