Environment Technical Artist

Drama Studios

Rennes

Sur place

EUR 45 000 - 65 000

Plein temps

14 jours+

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Résumé du poste

DRAMA STUDIOS in Rennes, France, is seeking an Environment Technical Artist to bridge environment art, level design and technical constraints in Unreal Engine 5. The role requires on-site presence with partial remote work possible, contributing to UNRECORD's AA production quality.

You will implement modular environments, work with Blueprint workflows, and ensure assets are optimized for gameplay and performance within UE5.

Qualifications

  • Fluent or professional working proficiency in English (written and spoken).
  • Strong collaboration and communication with design, art and tech teams.
  • Experience designing modular environments for gameplay.

Responsabilités

  • Implement modular architectural and urban environment assets.
  • Work with Construction Scripts and Blueprint based workflows.
  • Ensure clean technical setup of meshes, materials and prefabs.
  • Maintain scale, proportions and spatial consistency.
  • Troubleshoot environment related technical issues.
  • Collaborate with Environment Art, Level Design and Tech teams.
  • Ensure environments meet gameplay and performance constraints.

Connaissances

Strong collaboration skills
Modular environment design
Problem solving
English proficiency

Outils

Unreal Engine
Blueprint scripting

Description du poste

Date : 23.07.2026
Reference : AFJV-EINF2343-29027

DRAMA STUDIOS is an independent game studio based in Rennes, France. We focus on creating immersive, gameplay driven experiences through close collaboration between design, art and technology.

DRAMA STUDIOS is currently developing UNRECORD, a narrative open world tactical FPS built with Unreal Engine 5. UNRECORD aims to deliver a highly immersive experience through realism, systemic gameplay and a strong narrative approach. The project sits at an AA ambition level, combining creative freedom with solid production pipelines and technical rigor. Our goal is to craft believable worlds, meaningful player interactions and gameplay systems that feel grounded, intense and coherent.

Position Duties

As an Environment Technical Artist, you operate at the crossroads of environment art, level design and technical constraints. Your mission is to ensure urban and architectural environments are modular, performant and gameplay ready within Unreal Engine 5. Regular on site presence is expected. Partial remote work is possible.

Responsibilities
  • Implement modular architectural and urban environment assets
  • Work with Construction Scripts and Blueprint based workflows
  • Ensure clean technical setup of meshes, materials and prefabs
  • Maintain scale, proportions and spatial consistency
  • Troubleshoot environment related technical issues
  • Collaborate with Environment Art, Level Design and Tech teams
  • Ensure environments meet gameplay and performance constraints
Requirements
  • Strong experience with Unreal Engine
  • Understanding of modular environment workflows
  • Solid architectural and spatial sense
  • Ability to debug technical setup issues
  • Strong communication and collaboration skills
  • Portfolio focused on environment or architectural work
  • Fluent or professional working proficiency in English (written and spoken)
Why join DRAMA STUDIOS
  • Work on a UE5 open world AA production
  • Tight collaboration with design and gameplay teams
  • Ownership over environment implementation

Location : Rennes (35), hybrid, on site with partial remote possible.

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