Associate Technical Animator & Rigger (Remote Friendly)

Virtuos France

Cergy

Remote

EUR 65,000 - 90,000

Full time

12 days ago

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Benefits offered by this job

Remote work possible
Relocation support
Healthcare coverage

Job summary

Virtuos Paris is seeking an experienced Associate Technical Animator / Rigger to join our Paris studio. You will work with the Lead Technical Animator, coordinating day-to-day tasks while contributing hands-on to rigging and technical animation.

You will design and maintain production-ready rigs, implement animation systems in Unreal Engine, and collaborate with Animators, Technical Artists, and Engineers to deliver scalable, high-performance animation solutions.

Qualifications

  • Minimum 5 years of professional experience in Technical Animation and Rigging within the video game industry.
  • Previous experience supporting a Lead or coordinating technical work within a team.
  • Strong expertise in creating production-quality rigs for characters, creatures, and props using Autodesk Maya or equivalent DCC software.
  • Hands-on experience implementing animation systems in Unreal Engine, including Animation Blueprints, State Machines, Blend Spaces, and Control Rig.
  • Practical experience with C++ development in Unreal Engine, with the ability to debug, extend, and collaborate on animation-related gameplay systems.
  • Proficiency in Python, MEL, or equivalent scripting languages for pipeline automation and tool development.
  • Solid understanding of animation principles, character deformation, and real-time animation workflows.
  • Strong analytical and problem-solving skills with the ability to debug complex technical issues.
  • Excellent organizational, communication, and collaboration skills.
  • Ability to balance hands-on production work with team coordination responsibilities.
  • Professional proficiency in English.

Responsibilities

  • Design, develop, and maintain high-quality rigs for characters, creatures, and props.
  • Implement and maintain animation systems in Unreal Engine, including Animation Blueprints, State Machines, Blend Spaces, Control Rig, and related animation logic.
  • Collaborate closely with Animators, Technical Artists, Gameplay Programmers, and Engineers to develop scalable, production-ready animation solutions.
  • Develop, maintain, and improve tools and scripts to enhance rigging and technical animation workflows.
  • Troubleshoot and resolve rigging, deformation, animation, and integration issues throughout production.
  • Optimize animation systems to meet runtime performance and memory requirements.
  • Contribute to pipeline improvements, technical innovation, and the adoption of industry best practices.

Skills

Technical animation
Rigging
Unreal Engine
C++ in Unreal
Python / MEL scripting
Animation systems design
Team coordination
English proficiency
Problem solving
Communication & collaboration

Tools

Unreal Engine
Autodesk Maya

Job description

Virtuos Paris is seeking an experienced Associate Technical Animator / Rigger to join our Paris studio. You will work with the Lead Technical Animator, coordinating day-to-day tasks while contributing hands-on to rigging and technical animation.

You will design and maintain production-ready rigs, implement animation systems in Unreal Engine, and collaborate with Animators, Technical Artists, and Engineers to deliver scalable, high-performance animation solutions.

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