Senior Web Platform Engineer: Chromium, Rendering & AI

Huawei

Helsinki

On-site

EUR 120,000 - 180,000

Full time

8 days ago
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Job summary

Huawei Finland Research Center in Helsinki seeks experienced Senior/Staff/Principal Web Platform Engineers to shape the Chromium-based web platform on OpenHarmony OS. You’ll drive rendering, graphics, and browser performance, with opportunities in on-device AI and agent-based web interaction.

The role focuses on Chromium internals, rendering pipelines, and OS integration, collaborating with Huawei’s global R&D teams and contributing to open-source projects.

Qualifications

  • 8+ years of C/C++ and systems-level software development
  • 5+ years with web engines such as Chromium/Blink, WebKit, Firefox/Gecko, or Servo
  • Strong understanding of browser architecture and multi-process OS integration
  • Hands-on experience in performance analysis using Perfetto or Chrome Tracing
  • Experience in graphics, web runtimes, Chromium embedding, and OS integration

Responsibilities

  • Chromium & Rendering: develop and optimize Chromium components and GPU integration
  • Performance Engineering: identify and resolve bottlenecks across rendering, IPC, memory
  • Web Runtime & On-Device AI: optimize browser runtime for local AI workloads
  • Agent-Based Web Interaction: build capabilities for agent-driven content interaction
  • OS & Hardware Integration: integrate Chromium with OpenHarmony APIs and hardware
  • Open Source: contribute to Chromium and related projects

Skills

Strong communication
Distributed engineering teams
Browser architecture
Performance analysis

Tools

Chromium/Blink
WebKit
WebGPU
Perfetto
ArkWeb
Vulkan
Skia
WebGL

Job description

Huawei Finland Research Center in Helsinki seeks experienced Senior/Staff/Principal Web Platform Engineers to shape the Chromium-based web platform on OpenHarmony OS. You’ll drive rendering, graphics, and browser performance, with opportunities in on-device AI and agent-based web interaction.

The role focuses on Chromium internals, rendering pipelines, and OS integration, collaborating with Huawei’s global R&D teams and contributing to open-source projects.

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