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Supercell ID connects hundreds of millions of players to Supercell's ecosystem. We are seeking a Senior Software Engineer to join the Supercell ID team within our Player Platform organization.
You will own and drive significant evolutions of Supercell ID, setting technical direction and leading high‑impact initiatives end‑to‑end. You will design, build, and operate a scalable, highly available platform, collaborating with game teams, Trust & Safety, Legal, and others.
As a Senior Software Engineer you will play a key role in designing and building new features, maintaining and operating existing systems, and collaborating with game teams, Player Care, Trust & Safety, Legal, and others across Supercell. We're a small team with outsized impact – and outsized expectations. We expect Senior Software Engineers to take active part in planning and leading feature projects beyond just technical execution. This means being present in every part of the project lifecycle, from planning and scoping to shipping and operating.
Supercell ID connects hundreds of millions of players to Supercell's ecosystem. The team builds critical infrastructure and UX that links all our games and web services together into a cohesive player experience. We care about account safety, registration and login, compliance, identity, and Supercell-wide architecture for consolidating and packaging common account use cases.
Scale: Your work reaches hundreds of millions of players across all Supercell games and services
Ownership: Small team, big responsibility – you'll shape technical direction, not just execute tickets
Impact: Supercell ID is foundational infrastructure; what you build matters to every game team and every player
Environment: High autonomy, low bureaucracy – we trust you to make good decisions
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That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.
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Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars . Our mission is to create great games that as many people as possible play for years and that are remembered forever.
So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.
Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.
Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.
No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!
Many candidates with great skills and experience second-guess themselves. The bar is high, but We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.