Senior Level Designer — Lead & Craft Hole.io Levels

Voodoo

Helsinki

On-site

EUR 55,000 - 75,000

Full time

14 days+

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Benefits offered by this job

Best-in-class compensation
Country-specific benefits

Job summary

Voodoo is seeking a Senior Level Designer for its Hole.io project. You will design and balance engaging 3D levels, build with Unity and proprietary tools, and mentor a growing team of level designers. You will contribute to tool development, document level progressions, and collaborate across art, animation, and programming to deliver high-quality content.

You will drive level design quality, iterate with data-driven feedback, and help scale content creation for a global audience.

Qualifications

  • 4+ years of proven experience in Level Design for 3D games
  • Intermediate or higher Unity knowledge
  • Strong understanding of game design principles in casual genre
  • Experience in leading and mentoring a team
  • Experience in data-driven level balancing and tweaking
  • Excellent problem-solving and communication skills

Responsibilities

  • Collaborate with creative team to plan level progression and difficulty curve
  • Design, iterate and balance 3D levels using Unity and proprietary tools
  • Contribute to Level Design team and Levels Pod, prioritizing tasks and mentoring peers
  • Define level design guidelines tailored to game and audience
  • Iterate specs of Level Design tools to improve workflow and quality
  • Maintain up-to-date documentation of levels and AB tests
  • Propose new game mechanics, assets, and themes for variety
  • Work with artists, animators, and programmers to realize designs
  • Test and balance levels based on player feedback and data
  • Ensure designs meet technical constraints of the game engine
  • Help establish AI-driven pipeline to scale level production

Skills

Level design
Unity
Team leadership
Data-driven balancing
Communication
Game design principles

Education

Degree in game design / CS

Tools

Unity Editor
Proprietary tools

Job description

Voodoo is seeking a Senior Level Designer for its Hole.io project. You will design and balance engaging 3D levels, build with Unity and proprietary tools, and mentor a growing team of level designers. You will contribute to tool development, document level progressions, and collaborate across art, animation, and programming to deliver high-quality content.

You will drive level design quality, iterate with data-driven feedback, and help scale content creation for a global audience.

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