Senior Product Manager - Paper.io 2

Voodoo

Helsinki

On-site

EUR 70,000 - 110,000

Full time

5 days ago
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Benefits offered by this job

Best-in-class compensation
Country-specific benefits

Job summary

Voodoo in Helsinki seeks a PM/Live Ops/Product Manager for Paper.io2 and Live Studios to build and own live game systems, drive monetization, and deliver engaging player experiences. You will collaborate with cross-functional teams to ship features and iterate using data-driven insights.

The role emphasizes ownership of specs and timelines, rapid iteration, and staying ahead of industry trends to maximize engagement and revenue across a globally loved title portfolio.

Qualifications

  • Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager.
  • Strong understanding of F2P mobile game mechanics.
  • Able to write clear specs and align teams.
  • High standards. We need someone who pushes the product forward and challenges weak ideas.
  • Experience on a successful live game.
  • Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems.
  • Experience on casual, hybridcasual, io, or mass-market games.
  • Good understanding of IAP monetization, not only ads.
  • Has seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc.

Responsibilities

  • Build and own F2P systems: progression, monetization, live events, and in-game economies.
  • Own specs, timelines, and outcomes for high-quality delivery.
  • Use A/B testing and player data to optimize features post-launch.
  • Collaborate with devs, artists, and analysts; maintain docs and resolve challenges.
  • Prioritize work under tight deadlines to maximize impact.
  • Track industry trends and adapt best practices quickly.

Skills

PM/PO/Live Ops
F2P mechanics
Clear specs
Live game experience
IAP monetization
Casual/hybrid games
Competitive systems
Data-driven decisions

Job description

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io 2, alongside popular apps such as BeReal and Wizz.


About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper.io 2, alongside popular apps such as BeReal and Wizz.


Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.


Joining our Live games team means collaborating

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.


You will be joining one of our Live Studios

You will be joining one of our Live Studios, working on Paper.io2.


Role


  • Build and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies.

  • Take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery.

  • Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch. Identify strengths, address weaknesses, and iterate for continuous improvement.

  • Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts. Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience.

  • Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact.

  • Stay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices.


Profile


  • Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager

  • Strong understanding of F2P mobile game mechanics

  • Able to write clear specs and align teams

  • High standards. We need someone who pushes the product forward and challenges weak ideas

  • Experience on a successful live game

  • Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems

  • Experience on casual, hybridcasual, io, or mass-market games

  • Good understanding of IAP monetization, not only ads

  • Has seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc


Benefits


  • Best-in-class compensation

  • Other benefits according to the country you reside

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