Senior System Designer - Mob Control

Voodoo

Madrid

Presencial

EUR 55.000 - 85.000

Jornada completa

hace 7 horas
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Best-in-class compensation
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Descripción de la vacante

Voodoo is seeking a Senior Game Designer for Mob Control. You will own design and execution of new features, collaborate with a Product Director on strategy, and aim to elevate Mob Control to a top midcore title.

You will design core loops, meta systems, and monetization strategies while partnering with product managers, engineers, and artists across live operations and future updates.

Formación

  • Experience in mobile midcore games (strategy, 4X or similar).
  • Strong gameplay design, balancing and meta feature design.
  • Ability to create clear, concise design documentation.

Responsabilidades

  • Design features and systems to drive engagement, social dynamics, and monetization.
  • Collaborate with product managers, engineers and artists to ship features.
  • Analyze KPIs and player behavior to guide design decisions.
  • Help shape the game's vision, strategy, and long-term roadmap.

Conocimientos

Mobile midcore games
Gameplay design
Balancing
Meta feature design
KPI analysis
Design documentation
Communication
AI-first mindset

Descripción del empleo

About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will join Mob Control, key title of Voodoo, with more than 230M installs and 14 MAU.

Role

As a Senior Game Designer for Mob Control, you will own the design and execution of new features and game improvements of all sizes. You will also collaborate with a Product Director in shaping the strategy and roadmap for your unit. Your mission is to help evolve the game, with the ultimate goal of turning Mob Control into a top-performing title in the midcore game market.

  • Design features & systems: Create new core loops and meta systems to drive engagement, social dynamics, and monetization. Develop designs, user flows, and economy models, and propose A/B test ideas.
  • Collaborate across teams: Partner with product managers, engineers, and artists to bring features from concept to live release, aligning gameplay, UX, and visuals.
  • Leverage player insights: Analyze KPIs and player behavior to inform design choices and identify opportunities to boost retention, engagement, and IAP monetization.
  • Contribute to vision & strategy: Participate in defining the overall game vision, strategic direction, and long-term roadmap alongside product directors and studio leadership. Help shape priorities and ensure design decisions align with studio goals.
Profile
  • 5+ years of experience in mobile midcore games (strategy, 4X, or similar); 10+ years is a strong plus.
  • Proven track record in gameplay design, balancing, and meta feature design.
  • Strong communication skills, with a focus in creating clear, simple design documentation.
  • Ability to absorb and apply feedback from multiple sources with flexibility and no ego.
  • Skilled at simplifying and communicating complex systems.
  • Comfortable analyzing KPIs and player behavior to guide design decisions.
  • Passion for mobile midcore games and deep knowledge of market dynamics.
  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
Benefits
  • Best-in-class compensation
  • Other benefits according to the country you reside
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