UI/UX Artist - Midcore Portfolio team at Voodoo

Voodoo

Barcelona

Presencial

EUR 35.000 - 55.000

Jornada completa

Hace 2 días
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Best-in-class compensation
Benefits according to country

Descripción de la vacante

Voodoo in Barcelona is looking for a skilled UI/UX Artist to design and implement high-quality UI systems for mobile games and collaborate with Game Designers and the Product Team to support gameplay and accessibility goals.

With 4+ years in shipped mobile games, you will drive workflows in Figma, create scalable UI assets, and craft motion using Unity, DOTween, and After Effects. Fluent English and collaboration across remote teams are highly valued at Voodoo.

Formación

  • 4+ years experience as a UI/UX Artist on shipped mobile games.
  • Experience designing in Figma.
  • Experience in designing and implementing scalable UI systems in Unity.
  • Excellent design skills with a keen eye for visual hierarchy and readability.
  • Strong sense of UI motion and animation; experience with Unity Animator, DOTween, After Effects.
  • Experience collaborating with cross-functional remote teams.
  • Fluent in English.

Responsabilidades

  • Support the Art Director in ideation and execution of the game's vision.
  • Develop and optimize UX flows of new and existing features.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Create high-quality 2D assets (menus, HUDs, buttons, icons) and ensure optimal performance across mobile devices.
  • Design and implement UI motion and micro-interactions that reinforce usability and game feel.
  • Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve the user experience.

Conocimientos

UI/UX design
Figma
Unity UI
Motion design
Animation
Fluent in English

Herramientas

Unity
DOTween
After Effects
Lottie

Descripción del empleo

Location: Barcelona, CT, ES. Contract: Full time. On site position offers great opportunities for career growth.

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

Role
  • Support the Art Director in the ideation and execution of the game's vision.
  • Develop and optimize UX flows of new and existing features.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Create high-quality 2D assets (menus, HUDs, buttons, icons, etc.) and ensure optimal performance across mobile devices.
  • Design and implement UI motion and micro-interactions (transitions, feedback animations, etc) that reinforce usability and game feel.
  • Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve the user experience.
Profile
  • 4+ years experience as a UI/UX Artist on shipped mobile games.
  • You must have experience designing in Figma.
  • Experienced in designing and implementing high-quality, scalable UI systems in Unity.
  • Excellent design skills, with a keen eye for visual hierarchy, composition, and readability.
  • Strong sense of UI motion and animation principles, with experience using tools like Unity Animator, DOTween, After Effects (Lottie or animatics) to bring interfaces to life.
  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
  • Ability to design, document and execute a consistent UI visual language.
  • Experience collaborating with cross-functional remote teams.
  • Fluent in English.
Benefits
  • Best-in-class compensation
  • Other benefits according to the country you reside
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