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Stott and May is recruiting for a Game Engine Engineer for an established international iGaming business that develops online slot games across regulated markets. You will join a small specialist team and own architecture, mathematical validation and delivery, building a new engine from scratch in C++ and collaborating with mathematicians to translate models into production software.
This role focuses on simulations, RTP, RNG and payout logic, shaping the technical direction of the platform.
We’re working with an established international iGaming business that develops online slot games across regulated markets globally.
The business is now investing in the next generation of its game-engine technology, with a focus on modernising the underlying architecture, improving mathematical validation and building a new slot game engine from the ground up.
This hire will play a key role in shaping that next engine and the technical direction of the platform.
You’ll join a small specialist team alongside another Game Engine Engineer and a Game Mathematician, with significant ownership across architecture, mathematical validation and delivery.
The technology stack is C++.
This is not a Unity, Unreal, graphics or gameplay-development role. The focus is on the underlying engine responsible for game logic, mathematics, simulations and payout outcomes.