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Senior Product Manager/Producer - Mobile Games (Casual, EdTech) - Remote

Novakid School

Madrid

A distancia

EUR 90.000 - 110.000

Jornada completa

Hoy
Sé de los primeros/as/es en solicitar esta vacante

Descripción de la vacante

An online language learning provider based in Madrid is seeking an experienced Product Manager/Producer to design engaging learning loops for children aged 6-14. This role involves leading a squad in developing multiplayer mechanics and collaborating with various teams to enhance user retention. The position is fully remote with a flexible schedule, offering competitive compensation and unlimited paid time off.

Servicios

100% remote work
Flexible schedule
Unlimited paid time off
Competitive compensation, bonuses, and stock options

Formación

  • Shipped loops that moved D7/D30, DAU/MAU.
  • Self-serve analyses and define instrumentation.
  • Experience with event-based engagement.

Responsabilidades

  • Own the player/learner journey focused on retention.
  • Collaborate with Learning PM/squad for user journey.
  • Prototype multiplayer/social mechanics with safeguards.
  • Partner with teams to ship weekly.
  • Expand the squad with new hires.
  • Report to the Director of Product.

Conocimientos

Senior PM/Producer track record in casual mobile games
Mastery of Mixpanel/PostHog/GA
Experience with social/multiplayer mechanics
Familiarity with age-appropriate UX (6-14)
Proficiency with agile delivery
Descripción del empleo
Overview

Novakid is a #1 online language learning brand for kids in Europe with over 1M students to date. We are now seeking an experienced Product Manager/Producer to build sticky, safe, and effective learning loops for kids 6–14.

Your mission.. Lead an independent squad to design and iterate casual-genre game loops inside the Novakid app, motivating kids to return and learn daily—think “Duolingo-style” engagement, purpose-built for young learners.

What success looks like (first 6–12 months)
  • Stickiness & retention: Operate at Duolingo-class stickiness (DAU/MAU ~35–37%), with a plan to improve cohort retention quarter over quarter.

  • Velocity: 6–10 experiments/month, with published learnings and kill/scale decisions within 7 days.

Responsibilities
  • Own the player/learner journey (focus on retention), core loop, meta, and in-app economy; build a rigorous experimentation pipeline.

  • Collaborate with the Learning PM/squad to incorporate learning activities into a user journey in a cohesive way.

  • Prototype multiplayer/social mechanics appropriate for ages 6-14 with safeguards and parental controls.

  • Partner with Design/Eng/Data/Art/QA to ship weekly; instrument everything; analyze cohorts; scale winners.

  • Expand the squad with new hires as needed.

  • Report to the Director of Product; operate during rapid MAU growth phases.

You have…
  • Senior PM/Producer track record in casual mobile games at scale aimed at young players; shipped loops that moved D7/D30, DAU/MAU.

  • Mastery of Mixpanel/PostHog/GA or similar; you can self-serve analyses and define instrumentation.

  • Experience with social/multiplayer mechanics, live-ops, and event-based engagement.

  • Familiarity with age-appropriate UX (6-14), and parent dashboards.

  • Proficiency with agile delivery and rapid prototyping (hyper-casual cadence).

Nice to have…
  • EdTech or language-learning background; UGC moderation.

We offer…
  • Shape the future of AI-powered education for kids worldwide.

  • 100% remote, flexible schedule.

  • A highly skilled successful team where your decisions have direct impact.

  • A culture of ownership, trust, and learning.

  • Unlimited paid time off.

  • Competitive compensation, bonuses, and stock options — we succeed together.

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