Senior Game Designer - Mob Control

Voodoo

Madrid

Presencial

EUR 55.000 - 85.000

Jornada completa

14 días+

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Ventajas ofrecidas por este puesto de trabajo

Best-in-class compensation
Other benefits according to thecountry

Descripción de la vacante

Voodoo in Madrid is seeking a Senior Game Designer for Mob Control to own feature design and execution, and to collaborate with a Product Director to shape the unit's strategy and roadmap.

You will design new features, balance core loops, analyze KPIs and player behavior to boost retention, engagement, and revenue, and work with product managers, engineers, and artists to ship high-quality updates.

Formación

  • 5+ years in mobile midcore games (strategy, 4X, or similar).
  • 10+ years is a strong plus.
  • Proven track record in gameplay design, balancing, and meta feature design.
  • Strong communication, with clear design documentation.
  • Ability to absorb feedback with no ego.
  • Skilled at simplifying complex systems.
  • Comfortable analyzing KPIs and player behavior.
  • Passion for mobile midcore games and market dynamics.

Responsabilidades

  • Design features & systems to drive engagement, social dynamics, and monetization.
  • Collaborate with product managers, engineers, and artists to ship features from concept to live release.
  • Leverage KPI insights to guide design decisions.
  • Contribute to vision, strategy, and long-term roadmap with studio leadership.

Conocimientos

Mobile game design
KPIs analysis
Design documentation
Clear communication
Feedback incorporation
Systems thinking
Market dynamics

Descripción del empleo

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

Role

As a Senior Game Designer for Mob Control, you will own the design and execution of new features and game improvements of all sizes. You will also collaborate with a Product Director in shaping the strategy and roadmap for your unit. Your mission is to help evolve the game, with the ultimate goal of turning Mob Control into a top-performing title in the midcore game market.

  • Design features & systems: Create new core loops and meta systems to drive engagement, social dynamics, and monetization. Develop designs, user flows, and economy models, and propose A/B test ideas.
  • Collaborate across teams: Partner with product managers, engineers, and artists to bring features from concept to live release, aligning gameplay, UX, and visuals.
  • Leverage player insights: Analyze KPIs and player behavior to inform design choices and identify opportunities to boost retention, engagement, and IAP monetization.
  • Contribute to vision & strategy: Participate in defining the overall game vision, strategic direction, and long-term roadmap alongside product directors and studio leadership. Help shape priorities and ensure design decisions align with studio goals.
Profile
  • 5+ years of experience in mobile midcore games (strategy, 4X, or similar); 10+ years is a strong plus.
  • Proven track record in gameplay design, balancing, and meta feature design.
  • Strong communication skills, with a focus in creating clear, simple design documentation.
  • Ability to absorb and apply feedback from multiple sources with flexibility and no ego.
  • Skilled at simplifying and communicating complex systems.
  • Comfortable analyzing KPIs and player behavior to guide design decisions.
  • Passion for mobile midcore games and deep knowledge of market dynamics.
Benefits
  • Best-in-class compensation
  • Other benefits according to the country you reside
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