Senior 3D Gameplay Artist (Animation & VFX) — Unity-Driven

Homa

España

Presencial

EUR 45.000 - 65.000

Jornada completa

14 días+
Generador de candidaturas

Transforma esta oferta en una entrevista: un currículum y una carta de presentación creados pensando en lo que quiere el empleador.

Supera los filtros ATS

Ventajas ofrecidas por este puesto de trabajo

Insurance
Meal vouchers
Public transport
Gym memberships
Paris HQ access
WeWork access across Europe
Team gatherings and off-site events
Home office setup allowance

Descripción de la vacante

Homa is a global mobile game developer and publisher to build billion‑player experiences across Europe. We seek a Senior 3D Gameplay Artist (Animation & VFX) to own the visual and motion feel of gameplay mechanics from greybox to shipped assets, working with art direction, game design, and engineers on All in Hole.

You’ll animate objects, build VFX and shaders, and iterate in Unity, aligning with concept while elevating charm and readability for players across our title portfolio.

Formación

  • 3D animation craft with personality and weight.
  • Strong VFX skills with readable impact.
  • Able to discuss design intent with designers.
  • Fluent in Unity for blockouts, prefabs, and state machines.
  • Shader writing and debugging ability.
  • Fidelity to concept while improving through the 3D pipeline.
  • Clear visual communication with storyboards and blockouts.
  • Autonomy and initiative to improve beyond request.

Responsabilidades

  • Own game feel end to end from greybox to shipped asset.
  • Animate gameplay objects with timing and weight.
  • Build VFX and shaders that read clearly.
  • Translate concept to 3D while preserving its soul.
  • Iterate in Unity with prefabs, colliders, and state machines.

Conocimientos

3D animation
VFX
Unity
Shader programming
Gameplay design discussion
Storyboarding
Autonomy

Herramientas

Unity

Descripción del empleo

Homa is a global mobile game developer and publisher to build billion‑player experiences across Europe. We seek a Senior 3D Gameplay Artist (Animation & VFX) to own the visual and motion feel of gameplay mechanics from greybox to shipped assets, working with art direction, game design, and engineers on All in Hole.

You’ll animate objects, build VFX and shaders, and iterate in Unity, aligning with concept while elevating charm and readability for players across our title portfolio.

Consigue la evaluación confidencial y gratuita de tu currículum.
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