Procedural Environment Surfacing Artist

Skydance Animation

Madrid

On-site

EUR 35,000 - 52,000

Full time

14 days+

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Job summary

Skydance Animation in Madrid is seeking an Environment Surfacing Artist to contribute to look development for our animation projects, collaborating with the Production team, Art Director, and VFX leads to deliver visually impressive environments.

The role requires 3–5 years in VFX or animation, experience with Renderman and/or Arnold, and proficiency with Substance 3D and/or Mari. Strong UV, lighting and shading knowledge is essential; English level is high and Spanish is desirable.

Qualifications

  • 3–5 years of experience in VFX or animation required.
  • 1+ years in the animation industry desirable.
  • Experience with Renderman and/or Arnold is required.
  • Proficiency with Substance 3D and/or Mari.
  • Strong UV creation and layout knowledge.

Responsibilities

  • Create textures using photographs, digital painting, existing assets and procedural workflows.
  • Paint stylized textures based on concept art using Substance 3D Paint and Photoshop.
  • Create procedural textures using Substance 3D Designer.
  • Adapt and iterate within various artistic styles.
  • Show a clear understanding of UVs and texture layout.
  • Demonstrate knowledge of physically based shading including albedo, reflection, roughness and subsurface scattering.
  • Author and modify materials using standard and procedural shading workflows.
  • Keep up with artistic methodologies and tools to support production.
  • Collaborate with team members and follow supervision.

Skills

VFX/Animation experience
UV creation & layout
Lighting & shading
English fluency
Spanish desirable

Tools

Renderman
Arnold
Substance 3D
Mari
Houdini
Solaris
Katana

Job description

Skydance Animation in Madrid is seeking an Environment Surfacing Artist to contribute to look development for our animation projects, collaborating with the Production team, Art Director, and VFX leads to deliver visually impressive environments.

The role requires 3–5 years in VFX or animation, experience with Renderman and/or Arnold, and proficiency with Substance 3D and/or Mari. Strong UV, lighting and shading knowledge is essential; English level is high and Spanish is desirable.

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