LiveOps CRM Designer — Mobile Game Monetization

BEACH BUM

Bellprat

Presencial

EUR 32.000 - 42.000

Jornada completa

Hace 13 días

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Descripción de la vacante

Beach Bum is seeking a CRM Designer to own and create in-game offers, missions, and LiveOps designs across multiple live titles. You will design the screens players see during sales, missions, or new offers, ensuring clarity, scannability, and conversion.

You will work with Monetization & Product teams and artists to turn offer logic into interfaces that feel rewarding and scale with changing content, pricing, and rewards.

Formación

  • 2-4 years of design experience, ideally with exposure to mobile games, LiveOps, CRM, or monetization-focused product surfaces.
  • Strong portfolio showing structured, componentized work - not just polished visuals, but layouts that hold up under real content and states.
  • Proficiency with standard design tooling (Photoshop) and the ability to hand off clean, well-organized files that engineers and other designers can build from without guesswork.
  • Good illustration and UI Design skills, a knowledge of Figma would be a plus.
  • Good visual communication skills to be able to deliver messages through graphics, topography etc.
  • Strong collaboration skills - this role sits between product, monetization, and art, and requires translating business requirements into design decisions clearly.
  • Good English speaking & writing skills

Responsabilidades

  • Design end-to-end templates for CRM and LiveOps surfaces: offer popups, bundles, mission trackers, event screens, and similar in-game monetization units, across multiple live titles.
  • Review live and in-development screens, iterate based on feedback and performance data, and continuously raise the craft bar on this surface.

Conocimientos

Design experience
LiveOps exposure
UI design
A/B testing
English skills

Herramientas

Photoshop
Figma

Descripción del empleo

Beach Bum is seeking a CRM Designer to own and create in-game offers, missions, and LiveOps designs across multiple live titles. You will design the screens players see during sales, missions, or new offers, ensuring clarity, scannability, and conversion.

You will work with Monetization & Product teams and artists to turn offer logic into interfaces that feel rewarding and scale with changing content, pricing, and rewards.

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