Monetization Artist

Moon Active

España

Presencial

EUR 42.000 - 66.000

Jornada completa

14 días+

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Descripción de la vacante

Moon Active in Spain is seeking a Monetization Artist to shape user experience and visual design for mobile games, across UI and in-game events. You will own the UI from concept to asset handoff, collaborating with UX, engineering, product, and monetization teams to maximise engagement and revenue.

You bring a minimum of 3 years in game UI, proficiency with Photoshop and Figma, and fluency in English. This role offers creative freedom, fast-paced projects, and opportunities to iterate with

Formación

  • At least 3 years of experience in game UI and understanding of game UI principles.
  • Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens).
  • Familiarity with mobile game design patterns (LiveOps events, popups, progression screens).
  • Ability to work in a dynamic environment with quick decision-making within tight schedules.
  • Proficiency in Photoshop, Figma, AI creative tools.
  • Strong design, drawing, color, composition, and conceptual ideation abilities.
  • Fluent English.

Responsabilidades

  • Create a playful, intuitive cohesive look & feel for mobile game UIs and in-game events.
  • Conceptualize, present and execute ideas from A to Z.
  • Collaborate with designers, UX, engineering, and product management on new game features.
  • Design and deliver UI for in-game offers, promo screens, and purchase flows.
  • Own the visual pipeline from brief to implementation and asset handoff.
  • Maintain and evolve the UI component library and style guides for consistency.
  • Iterate on A/B test variants and adapt based on performance data.
  • Collaborate with the monetization team on conversion-driven design decisions.
  • Participate in design reviews and provide constructive feedback.

Conocimientos

UI/UX design
Monetization design
LiveOps
Photoshop
Figma
Data-driven iteration
Team collaboration

Herramientas

Photoshop
Figma
AI creative tools

Descripción del empleo

Moon Active is one of the world's fastest-growing mobile game companies, providing entertainment to millions of active users across the universe.


We're looking for a Monetization Artist star for its top-notch, industry-leading product.


As a Monetization Artist, you will be responsible for user experience, visual design concepts and game user interface across digital products and platforms. As part of our dream team, you will receive everything you can think of from super friendly and creative co-workers and a strong focus on your development.


Required time zone CET +/- 3 hour.


Requirements


  • Create a playful, intuitive cohesive look & feel, and overall mobile game user experience.

  • Conceptualize, present and execute your ideas from A to Z.

  • Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features.

  • Create and own the implementation of fun, engaging in-game events and other game content.

  • Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions).

  • Own the visual pipeline from brief to implementation, including asset handoff.

  • Maintain and evolve the UI component library and style guides to ensure consistency across features.

  • Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data.

  • Collaborate closely with the monetization team on conversion-driven design decisions.

  • Participate in design reviews and contribute constructive feedback to peers.


Responsibilities


  • At least 3 years of experience in game UI and understanding of game UI principles.

  • Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage.

  • Familiarity with mobile game design patterns (LiveOps events, popups, progression screens).

  • Ability to work in a dynamic environment with quick decision-making within tight schedules.

  • Proficiency in Photoshop, Figma, AI creative tools.

  • Strong design, drawing, color, composition, and conceptual ideation abilities.

  • Comfort with data-informed iteration - ability to create variants and adjust based on A/B results.

  • Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers).

  • Fluent English.

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