Senior Software Dev — Adaptive Performance & Runtime

ironSource

København

On-site

DKK 639,000 - 959,000

Full time

14 days+
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Benefits offered by this job

Health insurance
Stock ownership
Competitive retirement plans
Generous vacation days
Employee training and development

Job summary

Unity Technologies is seeking a Senior Software Developer for the Adaptive Performance team. You will tackle cross‑platform performance challenges and work across Unity, native code, graphics, and device technologies to shape the next generation of adaptive performance.

You’ll profile CPU/GPU/memory and collaborate with multiple teams, mentoring others and contributing to technical design and testing. Strong debugging and communication skills are essential.

Qualifications

  • Strong software development experience with C# and C++, including large and unfamiliar codebases.
  • Deep understanding of CPU, GPU, memory, threading, and runtime performance.
  • Hands-on experience with profiling and diagnostic tools such as Unity Profiler, Xcode Instruments, Perfetto.
  • Strong debugging and analytical skills able to own complex problems.
  • Excellent communication and collaboration skills; able to mentor others.

Responsibilities

  • Investigate CPU, GPU, memory, thermal, and runtime performance issues across Unity and supported platforms.
  • Design and develop Adaptive Performance features to improve runtime stability and efficiency.
  • Profile applications and engine workloads to identify bottlenecks and turn data into solutions.
  • Collaborate with Unity teams, platform holders, hardware partners, and customers.
  • Contribute to design, implementation, testing, code reviews, mentoring, and AI-assisted workflows.

Skills

C#
C++
Large codebases
CPU/GPU/memory profiling
Threading
Debugging
Communication
Mentoring

Tools

Unity Profiler
Xcode Instruments
Perfetto
RenderDoc
Arm tooling

Job description

Unity Technologies is seeking a Senior Software Developer for the Adaptive Performance team. You will tackle cross‑platform performance challenges and work across Unity, native code, graphics, and device technologies to shape the next generation of adaptive performance.

You’ll profile CPU/GPU/memory and collaborate with multiple teams, mentoring others and contributing to technical design and testing. Strong debugging and communication skills are essential.

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