Cross-Platform Porting Engineer (Unity/C++)

ApplyMint

Denmark

On-site

DKK 600,000 - 900,000

Full time

14 days+

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Job summary

Playdead, an independent game developer based in Copenhagen, Denmark, invites a Porting Programmer to maintain and optimise titles across Windows, macOS, Linux, iOS, Android, Switch, Xbox and PlayStation. You will work with Unity and our custom engine, tackling low-level programming and build optimisations.

You will collaborate closely with the production team throughout development. The role emphasizes responsibility, collaboration, and pushing for the highest standards while exploring new

Qualifications

  • Proficiency with Unity and a strong C++/C# background.
  • Experience porting games to multiple platforms (mobile, console, desktop).
  • Ability to optimize builds and diagnose low-level issues.
  • Collaborative work style within a production team.

Responsibilities

  • Maintain and optimize existing titles across platforms.
  • Optimize builds using Unity and the custom engine.
  • Low-level programming and debugging of existing builds.
  • Develop and optimize porting tools with the team.

Skills

Unity
C++
C#
Porting to multiple platforms
Team collaboration

Tools

Custom engine

Job description

Playdead, an independent game developer based in Copenhagen, Denmark, invites a Porting Programmer to maintain and optimise titles across Windows, macOS, Linux, iOS, Android, Switch, Xbox and PlayStation. You will work with Unity and our custom engine, tackling low-level programming and build optimisations.

You will collaborate closely with the production team throughout development. The role emphasizes responsibility, collaboration, and pushing for the highest standards while exploring new

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