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Stark in Munich seeks a Synthetic Geo Engineer to design digital battlefields by sourcing real-world geospatial data and turning it into photorealistic 3D environments in VBS4. You will partner with Mission Designers and Trainers to define the required level of detail for operational areas.
Collaborate with in-house 3D Artists to integrate assets and refine terrain pipelines (Mantle, TerraTools) so we scale production while maintaining realism and performance.
At Stark, we forge the future of European and national security through cutting-edge, AI-driven technology and unmatched engineering precision. As a premier defence technology company, our mission is clear: to equip NATO Allies and their partners with next-generation autonomous defence platforms and advanced AI-driven software built to perform in the world’s most demanding environments.
We believe that true security stems from relentless innovation. By combining elite engineering talent with agile technology and an AI-native operational culture, Stark turns complex defence challenges into field-tested, multi-domain solutions.
Mission Simulation is STARK’s digital proving ground — the tactical environment where our entire ecosystem of UAVs, surface vessels, and EW systems converges. The Mission Simulation team is a small, specialized group based in Munich, working closely with our platform and C2 teams to integrate all multi-domain assets into high-fidelity, Software-in-the-Loop simulators. We move fast, ship realistic environments, and build for three core purposes: rigorous testing, high-stakes demos, and tactical training. There is no room for gamification. We simulate the reality of combat — from complex swarm logic to EW degradation — ensuring that developers can fail fast, and real soldiers can train safely before hitting the battlefield.
As our Synthetic Geo Engineer, you are the architect of our digital battlefields. You will source real-world geospatial data and transform it into highly accurate, photorealistic 3D environments primarily within VBS4. Working directly with Mission Designers and Trainers, you will determine the required level of detail for specific operational areas, model terrains directly in-engine, and collaborate with 3D Artists to build the exact synthetic environments needed for our operators.
Due to the nature of our work in the defence sector, candidates must be eligible to obtain and maintain the appropriate security clearance required for this position. Details will be provided during the recruitment process.
We are an equal-opportunity employer committed to fostering a diverse and inclusive workplace. All qualified applicants will receive consideration for employment without regard to race, colour, religion, sex, national origin, disability, or any other characteristic protected by applicable law.