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Sr. Compiler Engineer/Architect (m/w/d)

Intel

München

Vor Ort

EUR 90.000 - 120.000

Vollzeit

Gestern
Sei unter den ersten Bewerbenden

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Zusammenfassung

A leading technology company is hiring a Senior Compiler Architect in Munich, Germany. This role focuses on owning the runtime architecture for an open-source compiler stack, emphasizing high-performance computing. The ideal candidate has substantial experience in compiler development, contributions to LLVM.org, and is skilled in optimizing for GPU architectures. With a commitment to innovation, this position offers an opportunity to impact AI workloads significantly. On-site presence is required.

Qualifikationen

  • 8+ years of experience for BS, 6+ years for MS, or 4+ years for PhD in compiler development.
  • Experience with hands-on compiler development and contributions to LLVM.org.
  • Experience working with GPU architectures and parallel programming models.

Aufgaben

  • Own the runtime architecture for Intel's open-source compiler stack.
  • Design and evolve language runtimes and develop novel optimization techniques.
  • Lead upstream collaboration with LLVM.org and ensure rock-solid performance.

Kenntnisse

Compiler development
C/C++ programming
GPU architecture
Performance tuning
LLVM knowledge

Ausbildung

Computer Science or related field
Jobbeschreibung
Job Details

Job Description:

Join Us in Shaping the Future

At Intel, we are building the next generation of software innovation through the oneAPI software stack, a unified programming model designed to unlock the full potential of heterogeneous computing. Our team is at the forefront of enabling developers worldwide to harness CPUs, GPUs, and accelerators with cutting‑edge tools, libraries, and compilers. By joining us, you’ll contribute to an open ecosystem that drives performance, scalability, and portability across diverse architectures—empowering breakthroughs in AI, HPC, and beyond. If you’re passionate about transforming how the world computes and want to work on technology that truly matters, this is your opportunity to make an impact.

The Team

The Intel Compiler Engineering Team is a high performing team responsible for the creation of the industry‑leading Intel C/C++/DPC++ and Fortran Compilers, and is a leader in LLVM.org, the basis of our compiler products. We are continually pushing the boundaries of compiler technology in support of providing maximally useful and performant compilers for all of Intel’s processor platforms, both CPU and GPUs.

Position Overview

We’re hiring a Senior Compiler Architect to own the runtime architecture for Intel’s open‑source compiler stack (CPU + GPU/accelerators). You will set technical direction, design and evolve language runtimes, and lead delivery of new features that enable portable, high‑performance offload. You’ll drive upstream collaboration with LLVM.org, SYCL, and OpenMP, lead development of novel optimization techniques for accelerated workloads. You will define how our runtime integrates with the broader ecosystem, and ensure rock‑solid performance, reliability, and developer experience from silicon to software. This role is perfect for individuals who thrive on deep systems work, community leadership, and measurable impact on AI and HPC workloads.

Qualifications
Required Qualifications
  • BS with 8+ years OR MS with 6+ years OR PhD with 4+ years of experience with a degree in Computer Science or related field with focus on compiler development tools.
  • 5+ years of hands‑on compiler development experience with a demonstrated history of technical contributions to LLVM.org (commit history, patches, reviews).
  • 5+ years of experience with accelerated computing and parallel programming models working with GPU architecture.
  • 5+ years of experience in compiler or application performance tuning to achieve optimal runtime and application throughput.
Preferred Qualifications
  • Hardware knowledge: understanding of modern CPU, GPU, and accelerator architecture.
  • Ability to analyze and optimize language runtimes, scheduling, and memory models to achieve industry leading runtime and application performance across heterogeneous architectures (CPU, GPU, and accelerators).
  • Expert‑level C/C++ with deep understanding of systems programming.
  • Patents or significant technical innovations in compiler technology.
  • Demonstrated cross‑industry collaboration on language standards and specifications.

Job Type: Experienced Hire

Shift: Shift 1 (Germany)

Primary Location: Germany, Munich

Additional Locations: Business group: The Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.

Posting Statement: All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Work Model for this Role

This role will require an on‑site presence. Job posting details (such as work model, location or time type) are subject to change.

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