Senior Software Engineer, Embedded

Unity

München

Vor Ort

EUR 86.000 - 130.000

Vollzeit

Vor 3 Tagen
Sei unter den ersten Bewerbenden

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Benefits dieser Stelle

Health insurance
Commute subsidy
Stock options
Pension plan
Vacation days
Parental leave
Office snacks
Wellbeing programs
ERGs
Training and development
Volunteering program

Zusammenfassung

Unity is seeking a Senior Embedded Software Developer to extend the Real Time 3D runtime to embedded platforms such as Embedded Linux, QNX, and Android Automotive OS. You will work on multi-screen, multi-touch HMIs and integrate Unity with native Android apps, focusing on performance and cross-platform support.

The role offers ownership of meaningful platform areas, collaboration with customer-facing teams, and opportunities to shape Unity’s embedded and automotive roadmap.

Qualifikationen

  • Proficiency in C/C++/C# within a large multithreaded codebase.
  • Experience with Embedded Linux, QNX, or Android Automotive OS environments.
  • Hands-on AAOS/AOSP development on platform layer and Android lifecycle integration.

Aufgaben

  • Bring Unity RT3D runtime to embedded platforms (Embedded Linux, QNX, AAOS).
  • Integrate Unity into native Android apps and multi-screen systems.
  • Profile and optimize runtime performance on constrained SoCs.

Kenntnisse

C/C++/C#
Embedded Linux
AAOS/AOSP
Vulkan/OpenGL ES
Performance optimization
Customer collaboration
Team leadership

Jobbeschreibung

Senior Embedded Software Developer

The opportunity

Make Unity run everywhere! That is the mantra of the Embedded OS Platforms team. Users expect stunning interactive experiences everywhere: from in-car infotainment systems and digital cockpits to touch-screen kiosks in showrooms and at sporting events. Unity is at the forefront with our scalable, performant runtime engine and Unity Editor workflow.

We are looking for a senior software engineer to join our growing team. The team builds and supports the Unity versions that run on Embedded platforms, like Embedded Linux, QNX and Android Automotive OS. As UX evolves to include multiple screens, layering of 3D content with other applications and rich multi-touch input, our platform grows to match expectations.

Unity is committed to solving the hardest technical challenges, and this role plays a key part in delivering industry solutions for our customers. You will work with teams across Unity, including industry teams who work directly with customers and R&D teams responsible for cross-platform support, systems architecture, libraries, as well as runtime optimization.

What success looks like

In your first 3-6 months, you've ramped up on one of our embedded platforms, shipped your first integrations and bug fixes, and become a trusted contributor in customer-facing investigations.

Within 12 months, you own a meaningful area of a platform (e.g. AAOS integration) its performance on constrained embedded SoCs and act as a technical point of contact for one of our customers. You guide team wide initiatives with your experience and expertise.

Your impact

You'll be part of a small, senior team with a strong impact. The code you write ships in production vehicles, and your work directly unblocks Unity's embedded and automotive business. You'll help define the technical bar across the team and shape how Unity supports the next generation of software-defined vehicles.

Why you'll love it

Genuinely hard problems at the frontier of Real Time 3D and embedded systems. Contribution to cutting edge automotive HMI experiences. A diverse range of responsibilities spanning feature work and customer support. Real ownership, agency and opportunities to grow in a small and senior team that turns the needle and moves the industry forward.

What you'll be doing
  • Bring Unity's Real Time 3D runtime to embedded platforms, like Embedded Linux, QNX and Android Automotive OS, developing new features and integrations that address the needs of industries like the automotive HMI market.

  • Integrate Unity into native Android apps (e.g. via Unity Render Service) and build the graphics and windowing layer that powers multi-screen, multi-touch digital cockpits and HMIs.

  • Profile and optimize KPI like runtime performance, memory, startup/load time and iteration speed of Unity for resource-constrained embedded SoCs across platforms.

  • Partner directly with customers like automotive OEMs as a technical point of contact, investigating issues, removing performance bottlenecks, and setting customers up for production success.

  • Raise the engineering bar for a small and senior team through design discussions, code reviews, and automated testing .

What we're looking for
  • Languages: Proficiency in C/C++/C# and building scalable feature sets in a large multithreaded codebase.

  • Embedded Platforms: Experience developing for Embedded Linux, QNX and hypervised environments

  • Android platform: Hands-on AAOS or AOSP development experience on the platform layer, experience integrating into the Android lifecycle as well as using the Android compositing stack (SurfaceFlinger, HWComposer, Gralloc, EGL).

  • Graphics Engineering: Experience developing against Vulkan and OpenGL ES applied to Real Time 3D and UI rendering

  • Performance optimization: Profiling and optimization on resource-constrained hardware using CPU/GPU/IO tooling.

  • Customer collaboration: Working directly with customers on technical issues, with business-level English.

  • Team influence: Become an established senior engineer who guides the team on large cross-platform initiatives.

You might also have
  • Experience working with or developing Real Time 3D game engines (Unity, Unreal, Godot)

  • Hands-on game development experience

  • Experience developing for embedded and automotive SoC (Qualcomm SA8295/SA8775P, NXP i.MX8/i.MX95, NVIDIA Jetson/DRIVE Orin).

  • Experience working on automotive HMI (cluster, infotainment, ADAS, map navigation)

Additional information
  • Relocation support is not available for this position

  • Work visa/immigration sponsorship is not available for this position

Base Salary Range: €86,300 – €129,500 EUR gross (Germany)

Base Salary Range: £75,400 – £113,000 GBP gross (UK)

Base Salary Range: €72,300 – €108,500 EUR gross (Lithuania)

This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.

Benefits
  • Comprehensive health, life, and disability insurance
  • Commute subsidy
  • Employee stock ownership
  • Competitive retirement/pension plans
  • Generous vacation and personal days
  • Support for new parents through leave and family-care programs
  • Office food snacks
  • Mental Health and Wellbeing programs and support
  • Employee Resource Groups
  • Global Employee Assistance Program
  • Training and development programs
  • Volunteering and donation matching program
Life at Unity

Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English. This posting is intended to fill an existing vacancy, and we are committed to providing applicants with updates throughout the hiring process in accordance with applicable law.

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