Senior Product Designer

Software Engineer - Product Engineering (TypeScript, Go) - India/Pakistan @ Secfix

München

Remote

EUR 90,000 - 130,000

Full time

4 days ago
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Benefits offered by this job

Generous equity
26 days holiday + local publicholidays
Comprehensive health insurance
1,000 annual personal development预算
Remote workspace and co-working budget
Latest equipment
Team summits 1-2x per year
Local hubs in Munich, Berlin, London

Job summary

Secfix is seeking an experienced Senior Product Designer to own features from discovery to production within a remote EU team. You will write specs, partner with one or two engineers, and ensure a high-quality design is shipped as intended.

You’ll maintain design components, streamline the ship process without PMs, and build tooling to accelerate design work. This role emphasizes craft, clarity, and strong English communication.

Qualifications

  • 8+ years designing B2B SaaS desktop applications as Staff/Principal Product Designer or similar.
  • Portfolio demonstrates ownership of design decisions from concept to production.
  • Clear, concise English communication across Slack, docs and calls.
  • Fast in Figma, with or without AI assistance, and strong design systems literacy.
  • Ability to align with engineering feasibility and product goals.

Responsibilities

  • Own end-to-end design for features from customer conversations to live production.
  • Write specs, run ticketing, and unblock engineers to ship quickly.
  • Develop and maintain design components and patterns to speed delivery.
  • Lead tooling and processes to improve engineering efficiency in design.
  • Collaborate with small engineering teams and iterate based on feedback.

Skills

B2B SaaS design
Figma proficiency
English communication
Product thinking
Cross-functional collaboration

Tools

Claude (LLM)

Job description

Senior Product Designer @ Secfix

Location: Remote (EMEA) CET/CEST time zone

Hi - I'm Grigory, co-founder and CTO at Secfix.

How do you feel about owning a feature from the first customer conversation to the version that's live in production - writing the spec yourself, pairing closely with engineers through the build, and overseeing your design shipped in production exactly the way you designed it? If that sounds like the right shape of the job - designer who owns, not designer who hands off - read on.

I've spent most of my career believing the best designers aren't the ones with the prettiest Figma files. They're the ones who can frame a problem, write a spec, sit with engineers through the build, and own that what shipped is what they designed. Our founding product designer, Ghada, has been doing exactly that since we started. The engineering team has doubled, and we're shipping faster than we ever have. We're hiring the third designer because there's more good work to do than two people can handle - and we'd rather ship faster than slow down.

Why Secfix exists

Over 1.78 million SMBs in Europe need to comply with security frameworks - ISO 27001, GDPR, TISAX, SOC 2 - just to sell to enterprise customers. The process is manual, painful, and takes over a year. We automated it.

Our platform integrates with a company's full tech stack - AWS, Azure AD, Jira, GitLab, GCP, and more - automatically extracts compliance evidence, and guides teams to certification in weeks instead of months. Our fastest customer was certified in 4 weeks instead of the industry-standard 12+ months.

We've raised 17M in total (12M Series A), backed by Alstin Capital, Neosfer (Commerzbank), and Bayern Capital. We're on a profitable trajectory, growing fast, and building the team that will take us to European market leadership.

This space is not threatened by AI; it's amplified by it. Compliance requires deep domain expertise combined with automation. Our new AI product (CISO AI) is just getting started, and there's a huge amount of product design work ahead: agentic workflows, intelligent evidence collection, context-aware policy generation, and more.

What we believe

Compliance software has historically been built like the audit it automates - heavy, defensive, ugly. We're building something else. The customer is a real person trying to ship audit-ready evidence on a Friday afternoon. The product should respect their time, automate the boring parts, and make the rest feel calm.

Quality is the product. Most of our category competes on feature lists. We compete on craft. A clear empty state, a sync that doesn't lie, a settings page that holds together at eleven permission tiers - these are the things customers feel before they can name them. Design at Secfix is not what wraps the product. It's most of what makes it work.

What the role is

We expect strong design skills, strong product thinking, and the ability to hold your own in a technical discussion. You work in a small team - usually with one or two engineers - and pair closely from the first prototype through to production. You own the project from beginning to end.

Alongside the features you ship, you do three things that make everyone else faster:

  • Maintain the components and patterns that make design fast.

  • Own how the team ships. We have no PMs. You write the specs, run the ticketing workflow, keep engineers unblocked.

  • Build the tools and skills - Cursor rules, design QA skills, prompt templates - that let engineers do good design work without you in the room.

The leverage is doing all four well. Doing only one is the wrong shape.

How we work
  • No PMs. Designers and engineers run product. You talk to customers, frame the problem, write the spec, decide what ships.

  • Small temporary teams. You plus one or two engineers per project. Whoever is closest to the problem leads.

  • Design leads the logic; engineering tests feasibility. You bring the V1. Engineers push back on what's expensive or risky, and start ahead with system design. They help spot edge cases. You adjust it fast. We get from v1 to v4 in a matter of hours or a few days.

  • Prototype-grade, not wireframes. Real components, real states, real copy. Sometimes an LLM-built prototype before Figma. The component library stays current because the speed of design depends on it.

  • Handoff is the beginning, not the end. You're in the engineering channel. You review the PR. You verify on production. Staging QA is the first gate, not the last.

  • In-sync culture with a thoughtful comms mindset. Loom for reviews, Notion for specs, quick loops in Gather where written comms don't cut it, all happening in the same time zone. Teammates are reviewing things quickly. Engineers and designers spend under two hours in weekly meetings.

  • AI is part of the craft. We use Claude to pressure-test ideas, draft specs, surface edge cases, and write test cases. Not to skip thinking.

The first three months
  • Month 1. Ship your first design to production. Get into the codebase, the customer language, the way we write specs. Sit on customer calls.

  • Month 2. Own a full feature end-to-end. Customer conversations, problem framing, Figma, spec, engineer pairing, PR review, production verification.

  • Month 3 and beyond. Push the design system forward. Start building the tools and skills that make engineers faster at design. Improve the product design process. The bar is yours to defend.

Who you are
  • 8+ years designing B2B SaaS desktop applications as Staff/Principal Product Designer or similar. Dense interfaces - tables, filters, permissions, settings pages.

  • You've been the only designer, or one of two or three, in companies under 50 people at least once before. You know how to set the bar without a design org behind you.

  • Your portfolio is "I," not "we." You can name the engineer you paired with on each feature, the design decision you defended through the build, and what happened when the feature reached users.

  • You communicate clearly and concisely in English: in Slack, in docs and on a call.

  • You're fast in Figma with or without AI. You're already in a serious relationship with LLMs.

  • You treat engineering feasibility as input, not a constraint. When an engineer says "three weeks, here's why," you find the version that's 80% as good and ships next week.

  • You're comfortable doing product work without the PM title.

  • You hear feedback and come back the next day with something better. You don't spend the hour in between defending the version that's already outdated.

Compensation

Salary + equity based on experience. The offered compensation depends on the individual's qualifications assessed during the interview process.

What we offer
  • Generous equity. Everyone is an owner.

  • 26 days holiday + local public holidays.

  • Comprehensive health insurance.

  • 1,000 annual personal development budget.

  • Remote workspace and co-working budget.

  • Latest equipment.

  • Team summits 1-2x per year. Recent ones: Alicante, Costa Brava, Austrian Alps, Milan.

  • Local hubs in Munich, Berlin, London.

Interview process

We aim to invite you to a first conversation within a week and give feedback after every stage.

  • Intro call with talent team (~45 min)

  • Portfolio conversation with product designer (~45 min)

  • Collaborative design task (compensated, a couple of hours over the span of 2-3 days)

  • Final interview with Grigory (~60 min)

Order may flex depending on availability. If you make it to the exercise and don't get an offer, we'll tell you specifically what got in the way.

Learn how we think and work
  • How we designed remote culture at Secfix

  • Thoughtful communication at Secfix

  • Building production-grade product with AI in 2026

  • Building what customers need, not what they ask for

  • Our zero-bug policy

  • Crafting quality that endures - Karri Saarinen's Config talk

We are an equal-opportunity employer and a remote-only company. We hire within EU time zones. We work in sync using Gather as our virtual office and don't support fully asynchronous work.

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