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3D Artist / Modeler - Narrative VR

Daring House

Berlin

Vor Ort

EUR 40.000 - 60.000

Vollzeit

Gestern
Sei unter den ersten Bewerbenden

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Zusammenfassung

A creative studio specializing in VR projects is seeking a talented 3D Artist / Modeler in Berlin. The role focuses on translating artistic vision into 3D geometry, including environment modeling and character creation for VR. Ideal candidates must be current residents of Berlin or Brandenburg and have expert proficiency in Blender and Unity. You will utilize AI technologies to optimize workflow and ensure assets are real-time performance-ready. Join an innovative team for a high-profile narrative project supported by local media authorities.

Leistungen

Opportunity to work on a high-profile project
Professional environment valuing innovation

Qualifikationen

  • Candidates MUST be current residents of Berlin or Brandenburg.
  • Experience with AI-assisted 3D pipelines is essential.
  • Ability to collaborate effectively with the development team.

Aufgaben

  • Translate 2D environmental references into 3D backgrounds.
  • Build 3D characters and props designed for VR experiences.
  • Ensure all models are created with clean topology for rigging.
  • Utilize AI tools to optimize and accelerate the modeling process.
  • Work closely with the Lead Developer for asset optimization.

Kenntnisse

Expert proficiency in Blender
Expert proficiency in Unity
Mastery of high-poly/low-poly modeling
Proven ability to implement AI tools
Experience in creating assets for VR
Jobbeschreibung

Daring House is seeking a talented 3D Artist / Modeler to join the production team for an upcoming narrative VR project.

  • Location: Candidates MUST be current residents of Berlin or Brandenburg. Applications from candidates residing outside this region will not be considered.
The Role
  • Your primary mission is to translate artistic vision into clean, functional 3D geometry. You will be responsible for transforming 2D environmental references into 3D backgrounds and creating characters and assets ready for the animation pipeline.
  • You will report directly to the Lead Developer. Please note that texturing is handled by a separate artist; this role focuses strictly on modeling, topology, and structural asset preparation.
Key Responsibilities
  • Environment Modeling: Accurately translate 2D architectural and background references into 3D environments.
  • Character & Asset Creation: Build 3D characters and props designed for a 6DOF VR experience.
  • Animation Readiness: Ensure all models (especially characters) are created with clean topology suitable for rigging and animation.
  • AI-Driven Workflow: Utilize the latest AI technologies and tools to optimize and accelerate the modeling process.
  • Collaboration: Work closely with the Lead Developer to ensure all assets are optimized for real-time performance in Unity.
Technical Requirements
  • Software: Expert proficiency in Blender and Unity.
  • Modeling Techniques: Mastery of standard industry workflows, including high-poly/low-poly modeling and retopology.
  • AI Integration: Proven ability to implement AI tools for asset generation or workflow automation.
  • VR Expertise: Experience in creating assets specifically for VR environments.
What We Offer
  • The opportunity to work on a high-profile narrative project supported by the Medienboard Berlin-Brandenburg.
  • A professional environment that values innovation and the integration of new technologies.
How to Apply
  • Please send your portfolio and CV, highlighting your modeling work and your experience with AI-assisted 3D pipelines.
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