Multidisciplinary Game Designer - Onsite

Blind Squirrel Games

Colombia

On-site

COP 24,000,000 - 42,000,000

Full time

8 days ago
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Job summary

Blind Squirrel Games is seeking Generalist Designers to shape engaging player experiences. You will work with a Lead Designer and a multidisciplinary team to deliver design solutions across gameplay mechanics, level design, UI/UX, combat, and narrative design.

Based in Manizales, Colombia, this full-time onsite role requires collaboration, translating ideas into practical designs, and guiding design decisions as you gain experience.

Qualifications

  • Three+ years in the game industry or related field; senior level may require 5+ years.
  • Portfolio showing design work across interactive media with depth and complexity.
  • Experience across multiple design disciplines: gameplay mechanics, level design, UI/UX, combat, or narrative design.
  • Ability to document, prototype, implement, and iterate on design concepts within a collaborative production environment.
  • Strong communication, problem-solving, and organizational skills.

Responsibilities

  • Participate in feature planning meetings and contribute to design discussions.
  • Design, prototype, and implement gameplay mechanics, levels, UI/UX elements, combat systems, and narrative components.
  • Collaborate with artists, engineers, and other designers to create a cohesive player experience.
  • Develop design solutions considering project goals, technical constraints, and production timelines.
  • Gather and evaluate feedback from playtesting to inform design decisions.
  • Iterate on designs to improve usability, pacing, balance, and engagement.
  • Design and balance gameplay systems to support a fun and fair experience.
  • Create and maintain design documentation: specifications, flowcharts, diagrams, storyboards.
  • Communicate design ideas and rationale to stakeholders clearly.
  • Take ownership of assigned work and report progress and risks to Lead Designer.
  • Help resolve design and implementation challenges across disciplines.
  • Contribute to feature direction and share knowledge as appropriate.

Skills

Game design
Prototyping
UI/UX design
Level design
Narrative design
Communication

Tools

Unreal Engine
Unity
Prototyping tools

Job description

Blind Squirrel Games is seeking Generalist Designers to shape engaging player experiences. You will work with a Lead Designer and a multidisciplinary team to deliver design solutions across gameplay mechanics, level design, UI/UX, combat, and narrative design.

Based in Manizales, Colombia, this full-time onsite role requires collaboration, translating ideas into practical designs, and guiding design decisions as you gain experience.

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