Senior Software Engineer (Agentic Search) – Web Rendering (Chromium)

Nebius

Zürich

Presencial

CHF 140.000 - 180.000

Jornada completa

14 días+

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Ventajas ofrecidas por este puesto de trabajo

Competitive compensation
Career growth
Flexibility
Ownership
Collaborative culture
Impactful AI projects
International teams

Descripción de la vacante

Nebius is seeking a Senior Software Engineer to work on the rendering infrastructure of our agent-native search engine. You will modify Chromium to cut CPU, memory and startup costs per page while preserving essential scripts.

You’ll patch and build Chromium inside our workflow, keep compatibility with the web, and help scale browser fleets and the production system around it. The role requires 5+ years building production systems, strong C++ in large codebases, and distributed systems

Formación

  • 5+ years of experience building production systems.
  • Strong C++ in a large, performance-critical codebase (Chromium/Blink/V8 a plus).
  • Extensive knowledge of Chromium architecture: process model, IPC, rendering pipeline.
  • Experience building or maintaining patched Chromium builds.
  • Familiar with modern frontend rendering (SSR/CSR) and frameworks.
  • Distributed systems experience with Kubernetes and Go or Python.

Responsabilidades

  • Change Chromium in its heavy core to cut CPU, memory and startup cost per page.
  • Strip Chromium down for agent workloads while keeping necessary scripts running.
  • Keep the browser compatible with the web and rendering behavior.
  • Profile and tune browser fleets: process model, memory, startup, isolation and crash handling.
  • Build the production system around it: how browsers are launched, pooled, recycled and monitored.

Conocimientos

C++
Chromium/Blink/V8
Distributed systems
Linux performance
Go
Python

Herramientas

Kubernetes
Perf tracing
Chrome DevTools Protocol

Descripción del empleo

About Nebius:

Nebius is leading a new era in cloud infrastructure for the global AI economy. We are building a full-stack AI cloud platform that supports developers and enterprises from data and model training through to production deployment, without the cost and complexity of building large in-house AI/ML infrastructure. Built by engineers, for engineers. From large-scale GPU orchestration to inference optimization, we own the hard problems across compute, storage, networking and applied AI. Listed on Nasdaq (NBIS) and headquartered in Amsterdam, we have a global footprint with R&D hubs across Europe, the UK, North America and Israel. Our team of 1,500+ includes hundreds of engineers with deep expertise across hardware, software and AI R&D.

The Product

In a rapidly evolving world, trust in AI depends on AI agents being grounded in fresh, verified real-world data. Search is the foundation that makes this possible. We are building an agent-native search platform designed specifically for AI systems rather than human users. Our product provides programmatic, low-latency, and observable search APIs that AI agents use to retrieve, filter, and reason over real-world information at scale.

The Role

We are looking for a Senior Software Engineer to work on the rendering infrastructure of a novel search engine tailored for agentic AI consumption. In this role, you will focus on loading modern web pages in a browser that we patch and build ourselves, so that content is rendered completely and reliably at a cost that works across billions of pages. You will work inside Chromium to remove what we do not need, make the rest faster and cheaper, and keep our build current as Chromium moves. Your work ensures that high-quality content is consistently available to the indexing and retrieval systems downstream.

In this position, your responsibility will be to
  • Change Chromium in its heavy core (Blink, the V8 integration, the compositor, the network service) to cut CPU, memory and startup cost per page
  • Strip Chromium down for agent workloads: skip what nobody needs, such as image and media decoding, web font downloads, and rasterization and GPU work where no one needs pixels, while keeping what page scripts depend on to run correctly (style, layout, animation frames, observers), and work out what breaks, or renders differently, when you do
  • Keep the browser compatible with the web: make sure that what we remove does not change how the sites we load behave or render
  • Profile and tune fleets of browsers: the process model, memory per renderer, startup, isolation and crash handling
  • Build the production system around it: how browsers are launched, pooled, recycled and monitored
You may be a good fit if you
  • 5+ years of experience building production systems, and are an expert in several of the following areas
  • Strong C++ in a large, performance-critical codebase, ideally Chromium, Blink or V8, or a comparable browser engine (Rust is a plus)
  • Chromium architecture: the process model, Mojo IPC, the rendering pipeline (DOM, style, layout, paint, compositing), and the network service
  • Building, debugging and shipping custom Chromium builds: the build system, tracing, crash analysis, and maintaining patches across releases
  • Performance and systems: profiling CPU, memory and I/O for browser fleets, with tools such as perf, tracing and flame graphs
  • Linux process isolation and resource management, concurrency, and memory management
  • Have run browsers in production, or built the infrastructure that does, and can describe where the time and memory went
  • Strong candidates may also have experience with Contributions to Chromium, Blink, V8, Firefox, WebKit or another browser engine
  • Building or maintaining a patched browser that you wrote the patches for
  • Browser instrumentation, including the Chrome DevTools Protocol
  • Working familiarity with how modern frontend frameworks render (SSR, CSR, streaming, hydration)
  • Distributed systems, Kubernetes, and Go or Python
The kind of problems you will work on

Cut the cost of loading a page in half. Where do CPU and memory go, and what would you change in the browser? Turn off the GPU and image decoding for agent workloads. What breaks, and what changes in how pages load and render? A page runs a script that never yields. How do we detect and stop it without help from the page? Chromium ships a new version. How do we bring a large set of patches forward in days, not weeks? Decide when a page is finished, for pages with analytics beacons, long polling and endless scrolling.

Benefits & Perks:
  • Competitive compensation
  • Career growth and learning opportunities
  • Flexibility and ownership
  • Collaborative and innovative culture
  • Opportunity to work on impactful AI projects
  • International environment and talented teams
What's it like to work at Nebius:

Fast moving - Bold thinking - Constant growth - Meaningful impact - Trust and real ownership -…

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