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Game jobs in Canada

Software Engineer - Frostbite Integration (C++ / C#)

Electronic Arts

Vancouver
Hybrid
CAD 80,000 - 100,000
Yesterday
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Gameplay Designer - EA SPORTS FC

Electronic Arts

Vancouver
Hybrid
CAD 60,000 - 80,000
2 days ago
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Intermediate 2D Artist/Animator (8-Month Contract)

Big Viking Games

Toronto
Remote
CAD 50,000 - 70,000
Today
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Producteur.trice sénior.e / Senior Producer - Battlefield

Electronic Arts

Montreal
On-site
CAD 30,000 - 60,000
2 days ago
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Senior Gameplay Software Engineer

Electronic Arts

Vancouver
Hybrid
CAD 80,000 - 120,000
2 days ago
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Assistant Producer II - EA SPORTS FC

Electronic Arts

Vancouver
On-site
CAD 75,000 - 95,000
2 days ago
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Sr. Experience Designer

Electronic Arts

Vancouver
Hybrid
CAD 80,000 - 100,000
2 days ago
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Unity Front-End Programmer (Mobile Game)

IGG.com Canada

Vancouver
On-site
CAD 70,000 - 90,000
2 days ago
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Content Designer (8-month contract)

Big Viking Games

Toronto
Hybrid
CAD 50,000 - 70,000
Today
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Client Software Engineer

Electronic Arts

Vancouver
Hybrid
CAD 80,000 - 100,000
2 days ago
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Programmer

Offworld Industries

New Westminster
Hybrid
CAD 70,000 - 90,000
Today
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UI Software Engineer - American Football

Electronic Arts

New Brunswick
Hybrid
CAD 80,000 - 100,000
Today
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Automotive Customer Service Advisor (On-Site)

Concentrix

Hamilton
On-site
CAD 30,000 - 60,000
Today
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Audio Artist

Electronic Arts

Vancouver
Hybrid
CAD 70,000 - 100,000
Yesterday
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Senior Character Artist - 12 Month Temporary Role

Electronic Arts

Vancouver
On-site
CAD 60,000 - 80,000
2 days ago
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Lead Software Engineer - Advanced Technology Group

Electronic Arts

Vancouver
On-site
CAD 100,000 - 125,000
2 days ago
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Développeur.se sénior.e (Moteur)/ Senior Engine Software Developer - Iron Man

Electronic Arts

Montreal
On-site
CAD 90,000 - 120,000
2 days ago
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Machine Learning Engineer

Electronic Arts

Vancouver
Hybrid
CAD 125,000 - 150,000
2 days ago
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Senior Sound Designer

CD Project

Vancouver
Hybrid
CAD 101,000 - 168,000
Today
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Client Software Engineer Co-op (CANADA - FC - 8 Months - Summer 2026)

Electronic Arts

Vancouver
On-site
CAD 80,000 - 100,000
2 days ago
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Gameplay Software Engineer

Electronic Arts

Vancouver
On-site
CAD 80,000 - 100,000
2 days ago
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Rendering Software Engineer

Electronic Arts

Vancouver
On-site
CAD 80,000 - 100,000
2 days ago
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Senior Unreal Engine 4 Gameplay Programmer

Blue Isle Studios

Toronto
On-site
CAD 100,000 - 125,000
2 days ago
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Lead QA

Offworld Industries

New Westminster
On-site
CAD 60,000 - 80,000
Today
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QA Tester

Offworld Industries

New Westminster
On-site
CAD 50,000 - 70,000
Today
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Game Tester jobs
Software Engineer - Frostbite Integration (C++ / C#)
Electronic Arts
Vancouver
Hybrid
CAD 80,000 - 100,000
Full time
3 days ago
Be an early applicant

Job summary

A leading gaming company based in Vancouver seeks a Software Engineer to work in a hybrid capacity with the Frostbite Integration team. The role involves collaborating with EA Sports teams to integrate game engines, requiring strong C++ and C# skills along with a relevant degree. This position provides the opportunity to enhance game development processes and codes, participating in a team culture that values innovation and efficiency.

Benefits

Vacation (3 weeks per year)
Extended health/dental/vision coverage
Life insurance
Disability insurance

Qualifications

  • 3+ years of professional experience with C++ and C#.
  • Hands-on code development and integration experience.
  • Experience in game engine development is a plus.

Responsibilities

  • Resolve integration issues to ensure seamless delivery.
  • Develop and debug Frostbite and game code.
  • Communicate integration challenges to business partners.

Skills

C++
C#
Version control practices
Efficiency in code development

Education

Bachelor's or Master's degree in Computer/Software Engineering or related field

Tools

Perforce
Job description

Role ID

211800

Worker Type

Regular Employee

Studio/Department

CT - Frostbite

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

This is a hybrid role (3 days per week in the office) based in the Vancouver office.

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting‑edge tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best‑known titles and amazing player experiences.

Reporting to the Senior Engineering Manager, this Software Engineer role offers an experienced professional the opportunity to collaborate with EA Sports game teams on integrating the latest releases of the Frostbite engine. As a member of the diverse, distributed Frostbite Integration team, you will work closely with internal partners, helping them adopt new engine versions and optimize their processes and workflows for maximum efficiency.

Responsibilities
  • Resolve issues during integration and ensure seamless delivery to the EA Sports game teams
  • Merge, develop and debug Frostbite and game code during the integration process
  • Update or refactor the game code to use new Frostbite APIs
  • Partner with game teams regarding new engine changes and improve the adoption strategy
  • Identify opportunities within the integration process and propose potential solutions to each game team
  • Communicate the underlying integration challenges to business partners and the Frostbite leadership
  • In time, provide subject matter expertise, guidance, and improvements on how to use Frostbite features and advantages
Minimum Qualifications
  • Bachelor's or Master's degree in Computer/Software Engineering, Computer Science, Mathematics, or a similar field of study or equivalent practical experience
  • 3+ years of professional experience with C++ and C#
  • Experience with version control concepts and good practices
  • Hands‑on code development and integration experience
  • Experience working with and defining requirements
  • Experience with efficient code development and optimization
Preferred Qualifications
  • Experience in game engine development, release or integration
  • Proficiency with Perforce and large code integrations
  • Experience working with or in Korean‑speaking teams (language proficiency is beneficial but not mandatory).
  • Experience with current gaming platforms, mainly PC and mobile
Compensation and Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

Pay Ranges

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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