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Unreal Engine Software Developer

PIXOMONDO

Vancouver

On-site

CAD 90,000 - 100,000

Full time

5 days ago
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Job summary

Join a leading company in the film and visual effects industry as a Software Developer specializing in Unreal Engine. You will integrate Unreal into production workflows, optimize performance, and collaborate with a talented team to enhance virtual production capabilities. This role offers the chance to work on high-profile projects and contribute to innovative technologies in a dynamic environment.

Qualifications

  • Strong grasp of Unreal Engine, modern C++ skills, and proficiency in Python.
  • Experience profiling, debugging, and optimizing GPU and CPU code.

Responsibilities

  • Integrating Unreal with Pixomondo's production pipeline.
  • Creating technical documentation and workflow guides.
  • Addressing bug reports and support requests efficiently.

Skills

Unreal Engine
C++
Python
Linear Algebra

Tools

Git
Perforce
Linux
Windows
D3D12
Vulkan
HLSL
GLSL

Job description

1 month ago Be among the first 25 applicants

We are looking for a Software Developer specializing in Unreal Engine. This role is pivotal in shaping how we harness Unreal's capabilities to meet the diverse demands of Virtual Production, VFX, and TV production. The Real-time Engineering team is tasked with seamlessly integrating Unreal into PXO's workflow and collaborating with production stakeholders and other members of the Technology team to devise efficient workflows and pioneering technologies that maximize our production processes.

Reporting to the Head of Technical Operations, the Key Responsibilities in this role include

  • Integrating Unreal with Pixomondo's proprietary Virtual Production pipeline
  • Executing low-level rendering enhancements and performance optimizations in our engine build
  • Serving as the technical liaison for Unreal-related matters to VP artists/operators
  • Engaging in collaborative efforts with production stakeholders in agile development
  • Working with fellow developers in the Engineering team to maximize the Unreal use
  • Creating technical documentation and workflow guides to assist both artists and devs
  • Thoroughly validating your work through systematic and comprehensive testing
  • Swiftly and efficiently addressing bug reports and support requests


Requirements

  • A strong grasp of Unreal Engine, from Blueprints to core C++ modules
  • Strong modern C++ skills (C++17/20)
  • Proficiency in modern Python and relevant frameworks and libraries
  • Familiarity with source control systems and collaborative development, git and perforce
  • Proficiency in both Linux and Windows operating systems
  • Proactive and self-driven work ethic, comfortable in an agile environment
  • Strong Linear Algebra skills
  • Experience with modern Graphics APIs such as D3D12 and Vulkan
  • Experience profiling, debugging and optimizing GPU and CPU code
  • Familiarity with shading languages HLSL/GLSL
  • Previous working experience as a Virtual Production Engine Operator and or as an Unreal Engine Technical Artist is preferred, but not mandatory.


About Pixomondo (PXO)

PXO, a Sony Pictures Entertainment company, creates industry-leading Visualization, Virtual Production, and Visual Effects for premium Film and Episodic content. Through its 23-year history, the Oscar, BAFTA, & Emmy-winning creative and technology company has been a trusted partner for storytellers and showrunners worldwide. The company has consistently created iconic works, from Martin Scorsese's Academy Award-winning Hugo and multiple seasons of HBO's Emmy-winning Game of Thrones to the recent House of the Dragon, Amazon's The Boys, and Lionsgate's John Wick: Chapter 4.

In Virtual Production, PXO collaborates with filmmakers from first drawing to final pixel. Using interactive technology and proprietary software and tools, PXO brings ideas to life by virtually immersing filmmakers in the worlds they imagine, throughout every stage of the creative process.

The company's LED virtual production work includes House of the Dragon, Star Trek: Discovery, Star Trek: Strange New Worlds, Avatar: The Last Airbender, Reacher, and Amazon's critically acclaimed Cada Minuto Cuenta. PXO has seven creative studios and three LED volumes in the US, UK, Germany, and Canada.

Benefits

The salary range for this position is $90,000 to $100,000 CND. Individual salaries within this range will be dependent upon skills, experience, and qualifications.

Pixomondo is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.

Benefits may vary by location due to regional regulations and company policies.

PXO does not accept resumes from recruiters. Unsolicited resumes are accepted directly from candidates only. PXO will not pay any fees associated with unsolicited resumes.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Information Technology
  • Industries
    IT Services and IT Consulting

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