UI / Frontend Technical Artist - EA Sports NHL

Global Sports Jobs Limited

Vancouver

Hybrid

CAD 90.000 - 120.000

Vollzeit

14 Tage+
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Benefits dieser Stelle

Vacation 3 weeks/year
Sick time 10 days/year
Health benefits

Zusammenfassung

EA SPORTS in Burnaby, BC, is seeking a UI/Frontend Technical Artist to advance how teams deliver world‑class user interfaces and bridge creative vision with technical execution. Reporting to the Technical Art Director, you will support frontend features at scale and ensure UI remains fluid, responsive, and performant across platforms.

You will collaborate with UI engineers, layout designers, and art leads, own the UI asset pipeline health, and develop artist‑facing tools to guarantee consistency

Qualifikationen

  • 5+ years of games production experience.
  • Bachelor's degree (or equivalent) in a related field.
  • Strong communication with artists, engineers, and managers.
  • Familiarity with DCC tools: Photoshop, Cinema4D, Figma.
  • Proficient in shader/visual scripting (e.g. Shader Graph, Python, C#).
  • Experience with graphics debuggers and memory management.
  • Knowledge of asset optimization techniques.

Aufgaben

  • Advance UI delivery with world‑class interfaces.
  • Bridge creative vision and technical execution.
  • Support frontend features at scale.
  • Ensure UI remains fluid, responsive, and performant across platforms.
  • Collaborate with UI engineers, layout designers, and art leads.
  • Own health of the UI asset pipeline.
  • Develop workflows and tools to boost consistency and speed.

Kenntnisse

Effective communication
Shader Graphs
C#
Python
Figma

Ausbildung

Bachelor's degree in a related field

Tools

Photoshop
Cinema 4D
Figma
Unity
Unreal
PIX
RenderDoc

Jobbeschreibung

About the Role

As a UI/Frontend Technical Artist, the role advances how teams deliver world-class user interfaces and bridges the gap between creative vision and technical execution. Reporting to the Technical Art Director, the position supports the delivery of frontend features at scale, ensuring user interfaces remain fluid, responsive, beautiful, and performant across all target platforms. The role sits within the NHL Technical Art Team, which pushes visual boundaries and experiences for players. It collaborates closely with UI engineers, layout designers, and art leads, and owns the health of the UI asset pipeline. The role also develops modern workflows and custom artist-facing tools that guarantee consistency, reliability, and speed for the UI team.

Key Responsibilities
  • Advance how teams deliver world-class user interfaces.
  • Bridge the gap between creative vision and technical execution.
  • Support the delivery of frontend features at scale.
  • Ensure user interfaces remain fluid, responsive, beautiful, and performant across all target platforms.
  • Collaborate closely with UI engineers, layout designers, and art leads.
  • Own the health of the UI asset pipeline.
  • Develop modern workflows and custom artist-facing tools that guarantee consistency, reliability, and speed for the UI team.
Required Experience & Qualifications
  • 5+ years of games production experience.
  • A bachelor's degree (or equivalent experience) in a related field.
  • Effective communication with different audiences: artists, engineers, and managers.
  • Familiarity with DCC tools such as Photoshop, Cinema4D, and Figma.
  • Proficiency in visual (e.g. Shader Graphs, Blueprints) or textual (e.g. Python, C#) scripting/programming.
  • Proficiency with graphics debuggers/profilers (PIX, RenderDoc) and memory/runtime resource management.
  • A solutions-provider mindset, especially for testing and debugging technical issues.
  • Experience with asset optimisation challenges and techniques.
  • Willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
  • Comfortable operating at the intersection of creativity and technology; candidates may come from Art, Design, Mathematics, Engineering, or Computer Science.
  • Genuine curiosity and enthusiasm for emerging technologies such as Generative AI and Machine Learning and their transformative capabilities.
  • Experience in utilising AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution, and automate workflows, with the ability to critically review and validate AI-generated code.
  • A passion for games.
Preferred Skills
  • Proficiency with commercial game engines/editors such as Unity or Unreal and their UI systems is a plus.
  • C++ programming is a bonus but is not required.
Workplace
  • 12-month temporary position
  • Hybrid onsite presence in Burnaby office
Salary
  • Pay offered will be determined based on relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
  • If you reside in a different location, a recruiter will advise on the applicable range and benefits.
Benefits & Perks
  • In Canada, benefits include vacation (3 weeks per year to start), 10 days per year of sick time, extended health/dental/vision coverage, and basic life insurance.
About the Company

EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

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