Technical Producer

Frima Studio Inc.

Quebec

Hybrid

CAD 90,000 - 120,000

Full time

2 days ago
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Benefits offered by this job

100% remote for Quebec residents
Hybrid or in-person options
Up to 7 weeks vacation
Group insurance from day one
RRSP contribution
Equipment allowance

Job summary

Frima Studio Inc. in Quebec City / Montreal seeks a Technical Producer to oversee major technical initiatives and production plans across a co-development project.

You will collaborate with directors, leads, and producers to translate directions into realistic plans and assess risks for timely delivery. The role requires a strong background in game engines (Unreal, Unity) and Agile PM practices, with fluency in French and English.

Qualifications

  • Bachelor's degree in computer science, software engineering, project management, or equivalent.
  • 10+ years of project management experience in the video game industry or similar field.
  • Experience on at least one AAA or AA project.
  • Strong understanding of software development cycles and game production pipelines.
  • Good understanding of game architectures and engines (Unreal/Unity or proprietary).
  • Excellent command of Agile methodologies and project management tools.
  • Bilingual in French and English (spoken and written).

Responsibilities

  • Plan and monitor the project's major technical initiatives.
  • Collaborate with technical directors, leads, and producers to translate technical directions into production plans.
  • Analyze risks and propose solutions to prevent delays while maintaining quality.
  • Assess impact on scope, budgets, staffing, schedules, and product quality.
  • Build trust with partners and act as primary contact in their area of expertise.
  • Participate in project reviews and post mortems to improve processes and deliverables.
  • Ensure partner satisfaction through transparency and follow up on requests and adjustments.

Skills

Project management
Agile methodologies
Communication
Bilingual (French & English)
Software development lifecycle

Education

Bachelor's degree in computer science / software engineering / PM or equivalent

Tools

Unreal Engine
Unity Engine
PM tools

Job description

Ready to take your career to the next level? Frima is looking for a Technical Producer to join a team on one of our biggest co-development projects!

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.

We take care of our people

  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: 100% remote (for residents of the province of Quebec), hybrid or 100% in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
  • Complete group insurance from day one;
  • A contribution to your RRSP
  • 400$ allowance towards the purchase of ergonomic equipment;

Life at the Studio

  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
  • Close-knit, caring and inclusive teams, even remotely!
  • Come and discover the rest for yourself!
Job Description

What your weeks are going to look like

  • Plan and monitor the project's major technical initiatives;
  • Collaborate with technical directors, leads, and producers to translate technical directions into realistic production plans that align with the project's objectives;
  • Analyze risks and propose solutions, in collaboration with stakeholders, to prevent delays and technical issues while maintaining a high standard of quality;
  • Assess the impact of technical decisions on scope, budgets, staffing, schedules, and product quality to support informed decision making;
  • Build a relationship of trust with the partner and act as the primary point of contact within their area of expertise;
  • Participate in project reviews and post mortems to continuously improve processes and deliverables;
  • Ensure partner satisfaction through transparency and rigorous follow up on requests and required adjustments.
  • Collaborate with technical directors to establish priorities for technical initiatives and ensure their alignment with project objectives;
  • Monitor the project's technical health, particularly in terms of technical debt, stability, performance, quality, and velocity;
  • Promote the sharing of lessons learned and effective practices with teams and other producers;
Qualifications

What we’re looking for

  • Bachelor's degree in computer science, software engineering, project management, or any combination of education and experience deemed equivalent;
  • A minimum of ten, 10, years of relevant project management experience in the video game industry or a similar field;
  • Demonstrated experience on at least one AAA or AA project;
  • Excellent understanding of software development cycles and video game production pipelines;
  • Good understanding of game architectures, game engines, Unreal, Unity, or proprietary engines, and related technical constraints;
  • Excellent command of Agile methodologies and project management tools;
  • Excellent proficiency in both French and English, spoken and written.

What we value in our team

  • Excellent organizational and planning skills;
  • Strong ability to manage initiatives involving a high level of complexity and uncertainty;
  • Influential leadership that promotes collaboration across teams;
  • Ability to clearly explain complex technical issues to stakeholders;
  • Excellent communication and negotiation skills;
  • Proactive, problem solving approach;
  • Strong focus on results, quality, and continuous improvement.
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